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Vizur By Seba0006

Posted: Sun Mar 29, 2015 12:32 am
by Seba0006
:c My second attempt to create a map

Re: Vizur By Seba0006

Posted: Sun Mar 29, 2015 2:49 pm
by Element Finland
I have no idea what the map will turn out to look like but I wouldn't post every map I make here especially if it's your second attempt(maybe I'm just pure shit and this map turns out to be heaven).

Re: Vizur By Seba0006

Posted: Sat Apr 04, 2015 10:02 pm
by hi_leute_gll
Obviously you are improving your mapping skills, it looks much better then the previous version.
A few tips:
  • Make space between noobfilter and start, so people can search for other players before starting.
  • Put a few unfreezes on to-tele so people don't have to wait 3 sec every time.
  • Don't make many solo parts in a row, mix them up with the team parts.
Also you should try to find a few own ideas. Don't try to copy the style of other mappers, find your own one, so your maps are getting unique.
You can ask other players to test your parts, so you can get directly feedback without waiting for an answer on the forum. :)

Re: Vizur By Seba0006

Posted: Mon May 18, 2015 3:34 am
by Seba0006
-Added Space In Noobfilter And Start
-Added Unfreeze
-Added Details
-Quads Color Has been changed Because confuse with Tiles

Sorry for my bad English :c
Vizur.map
(454.66 KiB) Downloaded 131 times
:D

Re: Vizur By Seba0006

Posted: Mon May 18, 2015 9:32 pm
by Seba0006
-Bugs Fixed
Vizur.map
(454.69 KiB) Downloaded 137 times

Re: Vizur By Seba0006

Posted: Thu May 21, 2015 11:53 pm
by Seba0006
-More bugs Fixed

0:

Vizur.map
(455.26 KiB) Downloaded 145 times

Re: Vizur By Seba0006

Posted: Fri May 22, 2015 9:13 pm
by Ñı©Ø
I just tested your map before this post up there ↑
Maybe you found my same bugs... i just found 2 bugs but there are so much design things... at example you used the tele tiles with different corners:
(¯¯¯¯¯¯), /¯¯¯¯¯¯\, |¯¯¯¯¯¯|. ← Just choose one of these. ( i like the first one, the one with the round tiles )
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Btw nice map, it can be released with some fix/work! Nice try for second map... I uploaded my first map at my third attempt :|

I think the map is mod 1/2*

Re: Vizur By Seba0006

Posted: Fri May 22, 2015 10:38 pm
by Welf
last night i tested it with lexin, it needs some rebalance,
the 5th screen isnt fail, you just don't know how to hook nico ;)
to the 4th screen: he can take both styles, for me it is not a problem
i hope i can get a test with mapper, this map should be novice (would fit better to some parts)
you "missed" 1 big bug: freeze is HD (so its invisible for people who play without HD)

Re: Vizur By Seba0006

Posted: Fri May 22, 2015 10:50 pm
by .Danytto.
Se ve bueno c:

Re: Vizur By Seba0006

Posted: Fri May 22, 2015 11:37 pm
by Welf
had a test with ryo and mapper