The Great Entities Guide by Lady Saavik & Soreu

Read tips and guides about teeworlds-related subjects (mapping, compiling, ..).
teini94
Posts: 152
Joined: Sun Aug 03, 2014 1:09 pm
Player profile: http://ddnet.tw/players/t-232--237--241-i94-174-0cK/

Re: The Great Entities Guide by Lady Saavik & Soreu

Post by teini94 »

front - game layer. Do you see both ingame with entinites?

switch layer - Differenz between 4 switchers?

tune layer - How to use?




and how in the heel to spin a shotgun freeze ball ???????? (not only for editor, for ingame function working? I alltime spin only the tile for eyes(not for function)

with CW? cww? button R.?

90° ? x/x y/y ?
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Lady Saavik
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Re: The Great Entities Guide by Lady Saavik & Soreu

Post by Lady Saavik »

teini94 wrote:front - game layer. Do you see both ingame with entinites?
No, you use both in Editor. Ingame with 'show entities' function you see "Entities overlay" set.

teini94 wrote:switch layer - Differenz between 4 switchers?
Everything is explained - there are ON and OFF switches, timed (where you set the duration time for) or not.
All combinations of these possibilites give you 4 switches.

teini94 wrote:tune layer - How to use?
Let me quote Index:
Official Tutorial by Maple, ddnet.tw
All tuning commads by deen, ddnet.tw
Forum Thread by imp, ddnet.tw

teini94 wrote:and how in the heel to spin a shotgun freeze ball ???????? (not only for editor, for ingame function working? I alltime spin only the tile for eyes(not for function)

with CW? cww? button R.?

90° ? x/x y/y ?
You mean (EXPLODING) BULLET with index 224 and 225? Yes, you are right. All the CW [T], CCW [R], X/X [N] and Y/Y [M] buttons work. If you do it in Editor "for eyes", it should work ingame "for function".
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