Tilesets
Posted: Mon Jun 16, 2014 11:27 am
I like to make my own tilesets instead of using others or standard tilesets. Most tilesets used for maps are schematic and colorful. So to try something new: realistic tilesets. But the problem is that I don't know how detailed the tilesets may be, because most tilesets used for maps are schematic and colorful which prevent you from skipping frames (automatic lowering of your FPS). So here are some unusual tileset ideas.
- Realistic tilesets: not grass with only 2 different shades of green, but grass drawed with 20 different shades of green.
- 3D tileset: two layers, a cyan and red layer containing both the same tileset but, that you use to create depth. Downside: people need anaglyph 3D glasses.
- Moving tilesets: when you walk to the right, the main tileset is moving with you. [this one is hard to explain without a video or some pictures, so more on this later if you guys are interested]
I think the first one is achievable. The second one may be achievable, but not everyone has anaglyph 3D glasses. The third one is also achievable, but hard to make (I think), because you need exact numbers when using the envelopes. I'm not good with envelopes, but I'm going to try it any way unless someone else has time for it.
I came up with the idea when playing on a ANTS-mod server which aren't listen in the serverlist at this moment. I don't know if you can see it with the editor, but you can just run the map with a DDnet server.
So, what do you guys think of these three ideas. Maybe some of these already have been tried or achieved.
- Realistic tilesets: not grass with only 2 different shades of green, but grass drawed with 20 different shades of green.
- 3D tileset: two layers, a cyan and red layer containing both the same tileset but, that you use to create depth. Downside: people need anaglyph 3D glasses.
- Moving tilesets: when you walk to the right, the main tileset is moving with you. [this one is hard to explain without a video or some pictures, so more on this later if you guys are interested]
I think the first one is achievable. The second one may be achievable, but not everyone has anaglyph 3D glasses. The third one is also achievable, but hard to make (I think), because you need exact numbers when using the envelopes. I'm not good with envelopes, but I'm going to try it any way unless someone else has time for it.
I came up with the idea when playing on a ANTS-mod server which aren't listen in the serverlist at this moment. I don't know if you can see it with the editor, but you can just run the map with a DDnet server.
So, what do you guys think of these three ideas. Maybe some of these already have been tried or achieved.