Toxitastisch by Tox
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- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Toxitastisch by Tox
Transferred from Trac.
Hab die Map jetzt mit anderen getestet und jeden bug gefixt (den ich gesehen habe)
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- Toxitastisch.map
- (512.66 KiB) Downloaded 119 times
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- Posts: 67
- Joined: Tue May 06, 2014 7:03 pm
- Player profile: http://ddnet.tw/players/SBL/
- Mapper profile: http://ddnet.tw/mappers/SBL/
Re: Toxitastisch by Tox
Im not sure about this map, we (Maple & SBL) found pretty much bugs (missing tiles, marks, entities).
About the design: Its hard to see what is freeze, tele, unfreeze, or even nothing between/after freeze, etc.)
The difficulty jumps pretty much from brutal to novice niveau.
Solopart which is 4000 miles long and you get teled to start of the part, there should be some checkpoints.
We had like 90% of the map grenade & laser. I guess there are some shields missing.
You cant hook through. Same here.
Missing game tiles. Same here.
Hook-trough not marked.
No game/tele tiles, and no totele 21
Change the marks for endlesshook etc., thats ugly. You can use the ddnet-tiles ( http://ddnet.tw/howto/ ), which are included in the ddnet-client. ( http://ddnet.tw/downloads/ )
Same here.
Thats it for now, hope i didnt missed anything to say, maybe maple can add something.
About the design: Its hard to see what is freeze, tele, unfreeze, or even nothing between/after freeze, etc.)
The difficulty jumps pretty much from brutal to novice niveau.
Solopart which is 4000 miles long and you get teled to start of the part, there should be some checkpoints.
We had like 90% of the map grenade & laser. I guess there are some shields missing.
You cant hook through. Same here.
Missing game tiles. Same here.
Hook-trough not marked.
No game/tele tiles, and no totele 21
Change the marks for endlesshook etc., thats ugly. You can use the ddnet-tiles ( http://ddnet.tw/howto/ ), which are included in the ddnet-client. ( http://ddnet.tw/downloads/ )
Same here.
Thats it for now, hope i didnt missed anything to say, maybe maple can add something.
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Toxitastisch by Tox
This does not sound good. Not taking this map for now. Sorry Tox.SBL wrote:Im not sure about this map, we (Maple & SBL) found pretty much bugs (missing tiles, marks, entities).
About the design: Its hard to see what is freeze, tele, unfreeze, or even nothing between/after freeze, etc.)
The difficulty jumps pretty much from brutal to novice niveau.
Solopart which is 4000 miles long and you get teled to start of the part, there should be some checkpoints.
We had like 90% of the map grenade & laser. I guess there are some shields missing.
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