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Draggin'
Posted: Sun Jun 07, 2015 7:42 pm
by Ñı©Ø
Hey guys, this is my new map... it's short ( like all my maps ) but really faily! I think brutal 1* but really i don't know, because it can even be 4* mod ( i saw escape from the prison, it have my same faily parts and it's longer )
As you can see from the name it's a dummy map...
Anyway maybe you won't like this map... i mean, it's not classic kybeer maps... here there are not "freeze tube" parts, just drag and fly...
It's an idea i want to introduce in this map, it's your choice like it

- screenshot_2015-06-07_19-28-20.png (887.1 KiB) Viewed 1936 times
Perhaps i discovered when you download a map with this: ' the map will be renamed as Draggin(randomnumber)%... It's forum XSS protection, not my fault... so you must rename the map after download

- I'm luckly even while i'm mapping!
- screenshot_2015-06-07_08-32-51.png (976.89 KiB) Viewed 1936 times
Ahhh i forgot, the .cfg
Re: Draggin'
Posted: Sun Jun 07, 2015 7:44 pm
by Fňokurka oo7
So big on short map.
Re: Draggin'
Posted: Sun Jun 07, 2015 7:49 pm
by Ñı©Ø
Dildon Sven wrote:So big on short map.
It's design... and... another stuff...
At the end there is a fall and so, for make the rectangle, i should add some empty space... anyway the real map is short
Re: Draggin'
Posted: Mon Jun 08, 2015 3:28 pm
by Ñı©Ø
Man i tried to upload it on test server and it didn't go... it's ' fault! I will call it Dragging only in the test server
EDIT: sry that's not true! It's just the server vote is buggeD! OMg the map dosen't appear on the vote list but you can call it with change_map Draggin'
Re: Draggin'
Posted: Sat Jun 13, 2015 8:51 pm
by Welf
tested the map, it's maybe too short
the parts are not really creative
maybe the design is bad, could need some improvements
your .cfg is bugged
"sv_team 2sv_team_size 2" is wrong
it should look like this
"sv_team 2
sv_team_size 2"
Re: Draggin'
Posted: Sun Jun 14, 2015 9:01 am
by Ñı©Ø
I fixed them all... I even improved the design a bit, but there are still the unhookables "holes"... can someone tell me how to fix this?
Thanks Welf for testing
Re: Draggin'
Posted: Thu Jun 18, 2015 11:29 am
by Fňokurka oo7
I would suggest you to add text there. (for example: Fall down!) I found it really anoying to play and all time going to /pause.
Some parts were ok, some good, some bad, some useless and boring.
(He ignored me when i gave him suggestions)
Screenshots are from older version, but it's the same like the newest.
Re: Draggin'
Posted: Thu Jun 18, 2015 11:54 am
by Ñı©Ø
Ok fixed
Perhaps i didn't ignore you, it's just i was thinking about put new version on test server
Anyway new version is called Dragging not Draggin', because test server allow ' but the true map is called Draggin'
No further bugs... so if testers like this map we can release...
Re: Draggin'
Posted: Sat Jun 20, 2015 1:15 am
by Welf
i thought about all parts
the map is not really good, so let me try to explain you where are the good parts
i like the idea, that you put the dummy on a button somewhere and then go through the door, but put the button on a more interesting place, (e.g. somewhere in freeze so you have to throw him in and maybe hook)

- screenshot_2015-06-20_01-08-25.png (813.95 KiB) Viewed 1749 times
this idea is cool^^

- screenshot_2015-06-20_01-08-11.png (1.02 MiB) Viewed 1749 times
this part is cool too

- screenshot_2015-06-20_01-07-04.png (679.08 KiB) Viewed 1749 times
in my opinion you can delete all the other parts, they are too basic, we saw them in some maps already
besides that, the map is too short (and doesn't feel like a speedrun map)
add some parts.
i don't want to tell you my exact opinion on each part.
make new parts, try to be creative and rework the map nico

Re: Draggin'
Posted: Sat Jun 20, 2015 7:18 am
by Ñı©Ø
Ok i will... thank you! Maybe until this we should archive?