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GrEENGaGe
Posted: Wed Jun 10, 2015 4:54 pm
by babak2010
Maybe Brutal
GrEENGaGe.map
GrEENGaGe.cfg
Re: GrEENGaGe
Posted: Wed Jun 10, 2015 4:55 pm
by Fňokurka oo7
Map can be godlike, but that doesn't change the fact, that you acted like moron!

/
Re: GrEENGaGe
Posted: Wed Jun 10, 2015 4:59 pm
by Welf
mark the tune zones and explain them, the map is hard to understand like it is atm
make a start room (and put solo on tiles for the noobfilter)
probably make a finish room (didnt play that far)
put unfreeze on to teles
Re: GrEENGaGe
Posted: Wed Jun 10, 2015 10:55 pm
by babak2010
sorry for my bad English.
Welf wrote:mark the tune zones
fixed
Welf wrote:and explain them, the map is hard to understand like it is atm
I think players must to think about how is gameplay of parts.if I explain gameplay I think I make it easy.
Welf wrote:make a start room
as Lady Saavik say , mapper doesn't have to make start and finish rooms but.... fixed
Welf wrote:(and put solo on tiles for the noobfilter)
fixed
Welf wrote:probably make a finish room (didnt play that far)
it have.
Welf wrote:put unfreeze on to teles
fixed
GrEENGaGe.map
Re: GrEENGaGe
Posted: Wed Jun 10, 2015 11:02 pm
by Broken
goje green hey, i see u met this unfriendly forum lol
Re: GrEENGaGe
Posted: Sat Jun 13, 2015 10:41 am
by Ñı©Ø
Nice map but i don't know if we should release it... the tune layers are hard to understand and some parts are boring... the map is amazing anyway and long, so deleting some parts/editing them we will reach to release... brutal 3*! there are not so much bugs, just few things:
Re: GrEENGaGe
Posted: Sat Jun 13, 2015 11:32 am
by babak2010
Ñı©Ø wrote:Nice map but i don't know if we should release it... the tune layers are hard to understand and some parts are boring... the map is amazing anyway and long, so deleting some parts/editing them we will reach to release... brutal 3*! there are not so much bugs, just few things:
thanks @Ñı©Ø
pic1: fixed
.
pic3: I removed invers hook tune ( its hard for me too :-s) fixed
pic4: fixed
pic5: fixed
pic6: I think tune tile work when player in it so players cant be in solid tiles but fixed.
pic7: o_O thanks fixed
pic8: fixed
pic9: o_O fixed
pic10 : fixed
and about pic2 : without this I think its to be hard.
screenshot_2015-06-13_10-21-42.png
GrEENGaGe.map
GrEENGaGe.cfg
Re: GrEENGaGe
Posted: Sat Jun 13, 2015 11:44 am
by Ñı©Ø
Yey you're right... ok, someone else should do the test and then for me it's ready

Re: GrEENGaGe
Posted: Sat Jun 13, 2015 2:19 pm
by babak2010
Ñı©Ø wrote:Yey you're right... ok, someone else should do the test and then for me it's ready

ok...thank you.<3
Re: GrEENGaGe
Posted: Mon Jun 15, 2015 8:23 pm
by babak2010
Is anyone interested to test ?