Page 1 of 2
[Collection]-Tilesets/Mapres
Posted: Fri Jun 20, 2014 11:59 pm
by HMH
Since mappers often search nice mapres I started this thread to make their life easier. Here I would like to collect all mapres you want to be public, so only post such graphics you want to share with others. I think this collection will result in beautiful maps with many different skins ^^
Useful links:
Tilesets:
http://friends.teeworlds.de/index.php/d ... s-tilesets
Fonts:
http://www.1001freefonts.com/
Panda-tileset + tips and tricks to create your own tileset / teestyle by Landil
https://www.teeworlds.com/forum/viewtopic.php?id=10340
Here are two of my mapres:

- metalmapres_by_HMH.png (102.65 KiB) Viewed 13199 times

- Freeze is white, so you can change color
- Letters+Freeze.png (344.14 KiB) Viewed 13199 times
P.S. - go and defeat generic_unhook !
Re: [Collection]-Mapres
Posted: Sat Jun 21, 2014 8:53 am
by Gridwyn
Re: [Collection]-Mapres
Posted: Sat Jun 21, 2014 10:00 am
by Chill [TD]
Gridwyn, надо было тогда и на мои темы с тайлами ссылку кинуть полную %)
Re: [Collection]-Mapres
Posted: Sat Jun 21, 2014 10:40 am
by imp
I don't like compilation font mapres, you won't use all tiles and just maximize your maps size (mb)
Re: [Collection]-Mapres
Posted: Sat Jun 21, 2014 11:56 am
by Ama
imp you can always delete 3 of them even in paint so its no big problem i guess
Re: [Collection]-Mapres
Posted: Sat Jun 21, 2014 9:36 pm
by imp
Yeah, but most ppl don't do that :p
Re: [Collection]-Mapres
Posted: Mon Jun 23, 2014 12:54 pm
by FakeDeath
Do some of you make your own mapres, instead of using mapres made by other people?
Re: [Collection]-Mapres
Posted: Mon Jun 23, 2014 1:04 pm
by Ama
i made some for the maps hollow and i made the standard ddmax tileset
but apart from that im not very good at it right now

Re: [Collection]-Mapres
Posted: Mon Jun 23, 2014 3:45 pm
by HMH
@FakeDeath: The problem is, that lots of mappers just use tilesets like generic_unhook and are too lazy or not able to create own graphics. So I created this thread to have some variation of used graphics.
@Gridwyn: Thank you for these links, there are some pretty nice mapres

Re: [Collection]-Mapres
Posted: Mon Jun 23, 2014 11:29 pm
by FakeDeath
@HMH: True. But if you want to solve this problem, you need to add new tilesets to the DDNet client. Because whether they can or cannot make their own tilesets, they still can search on the internet for cool tilesets. Like you said, they are too lazy...