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Itsipitzi (Moderate)

Posted: Sun Jun 14, 2015 5:59 am
by Wartopeth
Hi ddnet community, this is my first map... I think is easy. nvm, enjoy it :)

Re: Itsipitzi

Posted: Sun Jun 14, 2015 11:15 pm
by Welf
tested this map with Zitro, many bugs, but map will be released sometime
maybe this should be tested with mapper
probably moderate 2-3

Re: Itsipitzi

Posted: Mon Jun 15, 2015 12:34 am
by Welf
i started to make some screenshots (i probably forgot some bugs)

make a difference between good and evil tele, sometimes it is confusing

many parts are tight, sometimes you should make more space, in future make more space for your parts
SpoilerShow
1. red: confusing, somewhere it is death, yellow: remove these doors, not really needed
1. red: confusing, somewhere it is death, yellow: remove these doors, not really needed
screenshot_2015-06-15_00-00-56.png (271.84 KiB) Viewed 3347 times
2. boring hf (too easy for the map)
2. boring hf (too easy for the map)
screenshot_2015-06-15_00-00-49.png (165.44 KiB) Viewed 3347 times
3. red: doors dont work, yellow: add unfreeze
3. red: doors dont work, yellow: add unfreeze
screenshot_2015-06-15_00-00-38.png (323.82 KiB) Viewed 3347 times
4. make a border somewhere, its hard to understand (my mate put me on platform and jumped in->fail)
4. make a border somewhere, its hard to understand (my mate put me on platform and jumped in->fail)
screenshot_2015-06-15_00-00-05.png (308.36 KiB) Viewed 3347 times
5.hookthrough (ht) bugs
5.hookthrough (ht) bugs
screenshot_2015-06-14_23-59-55.png (220.58 KiB) Viewed 3347 times
6. add checkline, else it is buggy
6. add checkline, else it is buggy
screenshot_2015-06-14_23-59-46.png (328.2 KiB) Viewed 3347 times
7. red: some hookthrough bugs, yellow: remove teleporter? its not really needed
7. red: some hookthrough bugs, yellow: remove teleporter? its not really needed
screenshot_2015-06-14_23-59-34.png (371.81 KiB) Viewed 3347 times
8.add check tiles
8.add check tiles
screenshot_2015-06-14_23-58-59.png (402.35 KiB) Viewed 3347 times
9. remove some bullets? its not about dodging, since there are so many bullets
9. remove some bullets? its not about dodging, since there are so many bullets
screenshot_2015-06-14_23-58-40.png (369.14 KiB) Viewed 3347 times
10. annoying fail
10. annoying fail
screenshot_2015-06-14_23-58-07.png (337.96 KiB) Viewed 3347 times
11. useless room
11. useless room
screenshot_2015-06-14_23-58-03.png (294.69 KiB) Viewed 3347 times
12. can you add more good tele? 1/10 is not enough (you have to play 9x the part in average? entitie players benefit here too much)
12. can you add more good tele? 1/10 is not enough (you have to play 9x the part in average? entitie players benefit here too much)
screenshot_2015-06-14_23-57-44.png (425.18 KiB) Viewed 3347 times
13. add some shields
13. add some shields
screenshot_2015-06-14_23-57-30.png (274.14 KiB) Viewed 3347 times
14. can you put sg here? (just to save some time)
14. can you put sg here? (just to save some time)
screenshot_2015-06-14_23-57-20.png (301.41 KiB) Viewed 3347 times
15. these are really annoying in all parts next to it, can you maybe remove them?
15. these are really annoying in all parts next to it, can you maybe remove them?
screenshot_2015-06-14_23-57-01.png (396.02 KiB) Viewed 3347 times
16. with 3 people you can cheat the part
16. with 3 people you can cheat the part
screenshot_2015-06-14_23-56-32.png (352.15 KiB) Viewed 3347 times
17. add cp and you can cheat jetpack if you go as i marked
17. add cp and you can cheat jetpack if you go as i marked
screenshot_2015-06-14_23-56-21.png (324.04 KiB) Viewed 3347 times
18. red: add unfreeze; yellow: there could be more space
18. red: add unfreeze; yellow: there could be more space
screenshot_2015-06-14_23-56-08.png (206.3 KiB) Viewed 3347 times
19. they are too slow increasing/decreasing, you just wait a few secs and you can easy go through the part
19. they are too slow increasing/decreasing, you just wait a few secs and you can easy go through the part
screenshot_2015-06-14_23-55-51.png (292.24 KiB) Viewed 3347 times
20. ht bug
20. ht bug
screenshot_2015-06-14_23-55-34.png (315.56 KiB) Viewed 3347 times
21. too tight for many ppl
21. too tight for many ppl
screenshot_2015-06-14_23-55-14.png (218.38 KiB) Viewed 3347 times
22. confusing, what is it? death? oh no its just nothing
22. confusing, what is it? death? oh no its just nothing
screenshot_2015-06-14_23-55-04.png (342.75 KiB) Viewed 3347 times
23. add cp
23. add cp
screenshot_2015-06-14_23-54-53.png (263.66 KiB) Viewed 3347 times
24. ht bug
24. ht bug
screenshot_2015-06-14_23-54-38.png (308.1 KiB) Viewed 3347 times
25. add cp
25. add cp
screenshot_2015-06-14_23-54-18.png (229.7 KiB) Viewed 3347 times
26. make it visible
26. make it visible
screenshot_2015-06-14_23-53-54.png (328.94 KiB) Viewed 3347 times
27. remove the punish part and add platform probably (just annoying waste of time)
27. remove the punish part and add platform probably (just annoying waste of time)
screenshot_2015-06-14_23-53-48.png (253.95 KiB) Viewed 3347 times
28. mark unfreeze
28. mark unfreeze
screenshot_2015-06-14_23-53-24.png (275.17 KiB) Viewed 3347 times
29. this part is really annoying, can you delete it?
29. this part is really annoying, can you delete it?
screenshot_2015-06-14_23-52-52.png (408.19 KiB) Viewed 3347 times
30. mark walljump
30. mark walljump
screenshot_2015-06-14_23-52-40.png (318.64 KiB) Viewed 3347 times
31. add solo part instead of 4 gates?
31. add solo part instead of 4 gates?
screenshot_2015-06-14_23-52-22.png (323.53 KiB) Viewed 3347 times
32. make some of the clouds and the sunrays HD / sunrays shouldnt be infront of the sun
32. make some of the clouds and the sunrays HD / sunrays shouldnt be infront of the sun
screenshot_2015-06-14_23-51-58.png (485.26 KiB) Viewed 3347 times
33. use aspect ratio on all the clouds (they look better then)
33. use aspect ratio on all the clouds (they look better then)
screenshot_2015-06-14_23-51-48.png (518.81 KiB) Viewed 3347 times
34. they should be embedded
34. they should be embedded
screenshot_2015-06-14_23-51-26.png (226.1 KiB) Viewed 3347 times
35. here they are death tiles, only here in map? (might be confusing somewhen)
35. here they are death tiles, only here in map? (might be confusing somewhen)
screenshot_2015-06-14_23-50-12.png (325.96 KiB) Viewed 3347 times

Re: Itsipitzi

Posted: Mon Jun 29, 2015 12:07 am
by Wartopeth
well , you're right , the map was tight, so I decided to create a new, larger version with more space retaining most of the ideas (maybe a bigger remake)... and thanks for your time...I hope this works better ;)

Re: Itsipitzi

Posted: Mon Jun 29, 2015 3:16 am
by Seba0006
Very good map I Think mod *2

The map has been tested With the mapper <3
Love is in the air.png
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ok.....
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Re: Itsipitzi

Posted: Mon Jun 29, 2015 5:01 am
by Wartopeth
done...i think

Re: Itsipitzi

Posted: Mon Jun 29, 2015 7:04 am
by Wartopeth
some bug found and fixed with Seba0006

Re: Itsipitzi

Posted: Mon Jun 29, 2015 9:47 am
by Lady Saavik
If you tested it with mapper... why you make screenshots? (s)he could fix it while testing

Re: Itsipitzi

Posted: Mon Jun 29, 2015 6:41 pm
by Seba0006
Because I went to test it and found errors

Re: Itsipitzi

Posted: Sat Jul 04, 2015 12:53 am
by Wartopeth
Yes, he helped me to find bugs and give me some tips... although he's was wrong in some parts xD
There is the complete map, i hope this works!