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Client Crash + Editor sound bug

Posted: Sat Jun 20, 2015 5:48 pm
by Mr.Moon
Hello everyone,
since yesterday I am working on a 500*500 DDRace map Called "The Chambers"(Thats not interesting).
Sometimes when I join my DDNet Server(Offline) the Client Crashes without any errors.(Not always) It just close Teeworlds(Without my permission :evil: )
Thats not all...Today I mapped a little bit on my map and after testing around 50 times (because I fixed stuff), some sounds won't play anymore... They worked perfectly fine before and after reloading the server(In F2) it's not playing the sound anymore.
From 3 imported and Embedded sounds just 1 works now anymore. I tried already:
1. Delete the sound file and replace it
2. Deleting Group and Sound layer and adding new ones
3. Deleting the Sound Circle/Square and adding new one

Sorry for my bad english :mrgreen:

Mr.Moon

Re: Client Crash + Editor sound bug

Posted: Sat Jun 20, 2015 6:59 pm
by BeaR
I'm sorry that you have issues with the sound features ):
If you could upload the mapfile (you can also delete all the other layers if you want) I would try to fix it as soon as I've time

Re: Client Crash + Editor sound bug

Posted: Sat Jun 20, 2015 10:49 pm
by Mr.Moon
The map file size is huge ^^

I created a group #6 with the sound in it. If you don't want the other stuff just delete the groups
The Chambers.map
The Chambers / Sound bug map
(1.7 MiB) Downloaded 159 times

Re: Client Crash + Editor sound bug

Posted: Sun Jun 21, 2015 8:09 am
by Ñı©Ø
The client crash happen to me too... if you're a bit lagged when you do a server in LAN, i don't know why, but it don't let you download the map from the server and so the client crashes
At example: In the server there is the VERSION 1 of your map... you fix it and save VERSION 2... when you did this, you REPLACED VERSION 1 and so when you go again on test server you will re-download your VERSION 1

I guess can be helpful never leave the server and use in f2 reload, for change map version

Hope you get it!

Re: Client Crash + Editor sound bug

Posted: Sun Jun 21, 2015 8:32 am
by Mr.Moon
I am always reloading with the "reload" command in F2 so thats not the problem I think.

Re: Client Crash + Editor sound bug

Posted: Mon Jun 22, 2015 6:19 pm
by BeaR
Thanks for uploading the map.
I took a quick look: The datasize for the two samples is 0, that's why it doesn't work unfortunatly. But I couldn't find out so far what's causing this /:
Replacing the sound files works fine for me. Are you using the latest DDnet client? Could you also provide me the *.opus files?

Best regards

Re: Client Crash + Editor sound bug

Posted: Sun Jun 28, 2015 2:05 am
by Mr.Moon
Yea I am using the latest DDNet client now. ButI think while I mapped I didn't.
Portal Radio Loop.opus
Radio Loop
(172.78 KiB) Downloaded 258 times
.
GLaDOS.opus
GLaDOS
(62.42 KiB) Downloaded 194 times
Cave_Johnson.opus
Cave_Johnson
(341.09 KiB) Downloaded 149 times

Re: Client Crash + Editor sound bug

Posted: Sun Jun 28, 2015 9:42 am
by Ñı©Ø
Very funny, you're going to do a map with PORTAL by valve... it will be amazing! I can't wait for see it!

Anyway, you can add even still alive and i want you gone ;U

Re: Client Crash + Editor sound bug

Posted: Wed Jul 01, 2015 5:06 pm
by Mr.Moon
I mapped now around 20% of the map. The sound bug is still there and the map is now around 1700kb. Sometimes the client crashes when I open the map in the editor. Is it too big :D ?

Re: Client Crash + Editor sound bug

Posted: Wed Jul 01, 2015 5:29 pm
by hi_leute_gll
You could remove the sound for the moment and look if the crashes will happen again.