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Rockt
Posted: Mon Jun 22, 2015 1:17 am
by Åmol
Rocketfly Map.
Re: Rockt
Posted: Sun Jul 12, 2015 7:04 pm
by IRGNW
Im not sure that map so good, but did fast look

- screenshot_2015-07-12_22-55-04.png (658.72 KiB) Viewed 3392 times

- screenshot_2015-07-12_22-56-13.png (656.73 KiB) Viewed 3392 times

- screenshot_2015-07-12_22-56-19.png (170.65 KiB) Viewed 3392 times
Re: Rockt
Posted: Sun Jul 12, 2015 7:14 pm
by paulmost
го потестим
Re: Rockt
Posted: Mon Jul 13, 2015 6:46 pm
by BannZay
Start line should be moving (for example: to tee spawn), for denie avoiding deepfreeze.
Map maked me bored, Amol, cmon, u Can make it much better!
Re: Rockt
Posted: Mon Jul 13, 2015 7:50 pm
by Ñı©Ø
BOOM! BIG TEST!
Okay map, i think 3*brutal ( i don't know how to race gf because i can't do it )... nice nice deisgn it's a rocket fly map there isn't so much gameplay... anyway you made it original even with standard parts
Here there are some EXTRA bugs i found ( i didn't screenoshot the IRGNW one's, because it's useless put it 2 times... so pls fix his bugs too, but i suggest you to don't fix only his second one )
Re: Rockt
Posted: Mon Jul 13, 2015 8:44 pm
by hi_leute_gll
No need to place 2 CTO in general, only in special cases.
Re: Rockt
Posted: Tue Jul 14, 2015 12:55 am
by BannZay
Double CP just becouse CP tile is so fat)
Re: Rockt
Posted: Tue Jul 14, 2015 1:00 am
by Welf
in a dummy map its sometimes nice to have more than 1 cto, sicne it is akward, when you land above your frozen mate and need some time got roll off, spawning next to him feels better in my opinion
Re: Rockt
Posted: Wed Jul 22, 2015 5:51 pm
by milk
I like rocketfly maps but this one is too small and boring... What do you think about to rework it, make it longer and more creative probably, Åmol?
PS Finish may be reached with simple double rj right after start.
Re: Rockt
Posted: Thu Jul 23, 2015 2:03 pm
by IRGNW
Archive until mapper will care about the map