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Excast 4 (Moderate)
Posted: Mon Jun 22, 2015 1:17 am
by Åmol
Next Excast! imo mod 3*
Re: Excast 4
Posted: Wed Jul 15, 2015 3:27 pm
by paulmost
Okey i tested it...
this is not the bugs , it's just tips that on my opinion needed
Yeah , its Brutal 3 stars)
Re: Excast 4
Posted: Wed Jul 15, 2015 3:30 pm
by Meliodafu
Most of your "bugs" are mapper decisions. Mappers should have the freedom to decide what they want (e.g a fun room, 2 ways instead of one). Where is the problem?
Re: Excast 4
Posted: Wed Jul 22, 2015 4:33 pm
by Ryozuki
Re: Excast 4
Posted: Wed Jul 22, 2015 9:31 pm
by CuBe
Indeed, stop reporting mapper decisions as bugs if they aren't bugs. I agree on the shield positioning ( that looks really awful and simple fix ) , the unfreeze isn't necessary, only if you want to. Looks like a nice little map. I've played it with hannibal & ryozuki.
At start the unfreeze is weird.. because 1 triangle unfreezes you and the other one doesn't. I understand why but it looks like 2 unfreeze spots.
As for difficulty, I would say moderate 5* (or brutal 1*)
Re: Excast 4
Posted: Wed Jul 22, 2015 10:31 pm
by hannibal
but unfreeze on to-tele is always nice. also unfreeze at that one spot where.. uhm i forgot the exact place. but the tee must catch the other one who jumps up into a freeze and always has to wait 3sec.
Re: Excast 4
Posted: Wed Jul 22, 2015 11:10 pm
by Ryozuki
CuBe wrote:Indeed, stop reporting mapper decisions as bugs if they aren't bugs. I agree on the shield positioning ( that looks really awful and simple fix ) , the unfreeze isn't necessary, only if you want to. Looks like a nice little map. I've played it with hannibal & ryozuki.
At start the unfreeze is weird.. because 1 triangle unfreezes you and the other one doesn't. I understand why but it looks like 2 unfreeze spots.
As for difficulty, I would say moderate 5* (or brutal 1*)
deen wrote:Sometimes it makes sense to have unfreezes when you get teleported back, especially in parts where you need many tries.
Where i said that i reported this as bugs?
Re: Excast 4
Posted: Thu Jul 23, 2015 12:35 am
by CuBe
I was talking to paulmost
Re: Excast 4
Posted: Thu Jul 23, 2015 12:41 pm
by Åmol
I'll update the map when I'm back.
Re: Excast 4
Posted: Sun Aug 02, 2015 2:30 am
by Åmol
I'm back for another 4 days ))