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New Map DDGrey

Posted: Mon Jun 29, 2015 3:04 pm
by Sambio
Liebe Tester,

hier ist meine neue Map: DDGrey
Dies ist eine kurze etwas schwierigere Dummy Drag Map.
Wie ihr wahrscheinlich sehen werdet, achtet ich bei Maps sehr genau auf ein gutes Design.
Also wenn ihr mal eine Map baut und das Design noch verbessern wollt, könnt ihr gerne mit mir zusammenarbeiten.
Schreibt mich dafür einfach hier an und dann können wir Skypen oder Sonstiges ;)

Ich hoffe die Map gefällt Euch und gebt mir Bescheid wenn ihr sie getestet habt.
Ich weiß ja nicht genau wie das hier mit Maps abläuft .

Felix aka Sambio

Re: New Map DDGrey

Posted: Mon Jun 29, 2015 3:07 pm
by hannibal
dear tester,

this is my new map: ddgrey
short but pretty hard dummy drag map
you'll notice that a good design is very important to me
so if you ever need help with design, contact me and we'll work together
just write me a pm

i hope you all like the map and tell me when you tested it
i don't know yet how it works with map testing in this forum

Re: New Map DDGrey

Posted: Mon Jun 29, 2015 3:46 pm
by Fňokurka oo7
thanks for translating hannibal!

Re: New Map DDGrey

Posted: Mon Jun 29, 2015 8:59 pm
by Index
I didn't test the gameplay or anything like that, just a quick look in the editor.
The map is extremly short and looks not that special, sry :/ The design is rather nice, but to be honest it looks as if you appended 4251 other maps to get the different tiles and animations. Oh, the background quad should be not that big and the colors could fit better.
I did a quick editor clean-up for you (see screenies) :3

There are still a lot of additional things that might need a fix, so we need a normal test and few more opinions.
Sent the mapper newest version.

Re: New Map DDGrey

Posted: Mon Jun 29, 2015 9:28 pm
by hi_leute_gll
If it is a dummy map: Why is the whole map playable and finishable with 2 (undeep) tees?
Index wrote:The map is extremly short and looks not that special, sry :/
I agree.

Re: New Map DDGrey

Posted: Mon Jun 29, 2015 11:29 pm
by hannibal
dummy "drag" map (ddmax style)