Seagulls

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fikmesån
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Seagulls

Post by fikmesån »

noviceeee map
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Seagulls.map
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Ñı©Ø
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Re: Seagulls

Post by Ñı©Ø »

Tested it! Nice sunny map, i like the design... i think 4*novice... ( well really it's 3,5*nov but i think 4* because long and faily ) I found some bugs and if you fix them all i think it's ready!
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fikmesån
Posts: 166
Joined: Sun Mar 15, 2015 8:07 pm
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Player profile: http://ddnet.tw/players/fikmes-229-n/
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Re: Seagulls

Post by fikmesån »

Thanks for testing! Fixed everything except for 3rd and 7th screenshot. 3: Hammer wall and freezed tee shoot with rocket. 7: Just use shotgun, if I make the part shorter you could just hammerhit.
Attachments
Seagulls.map
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hi_leute_gll
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Re: Seagulls

Post by hi_leute_gll »

Most parts are rather standard and copied from other maps, but still a solid map.
Depends on DDNet's wanted level, if it is good enough.
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deen
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Re: Seagulls

Post by deen »

hi_leute_gll wrote:Most parts are rather standard and copied from other maps, but still a solid map.
Depends on DDNet's wanted level, if it is good enough.
Design looks ok, and it's Novice, so I guess we should take it.
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Ñı©Ø
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Re: Seagulls

Post by Ñı©Ø »

I like it
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BannZay
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Re: Seagulls

Post by BannZay »

agree with hi_leutte_gll. Totally uncreative(when I play that many parts remind me another map) and more then half parts bored as hell. Design not bad but too bright, its painful for eyes.For me its not playable without entities. I guess we need more opinions about this map. If i have voting right, I`m against release this version of map.
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Knight
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Re: Seagulls

Post by Knight »

I agree that the map shouldn't be released, as it has no creativity, and no flow.
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Welf
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Re: Seagulls

Post by Welf »

BannZay wrote:agree with hi_leutte_gll. Totally uncreative(when I play that many parts remind me another map) and more then half parts bored as hell. Design not bad but too bright, its painful for eyes.For me its not playable without entities. I guess we need more opinions about this map. If i have voting right, I`m against release this version of map.
there are not many creative solo maps, this shouldn`t be a criteria. the parts are for noobs, for you they are boring but probably not for them. design can be changed.

@Knight: you can suggest to add unfreeze tiles and to change a few parts to change the "flow"

I don`t see any reason to decline this map, i saw worse maps for novice, this is at least playable, maybe sometimes unbalanced.
In my opinion this could be released (after some changes)
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BannZay
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Re: Seagulls

Post by BannZay »

Welf wrote: i saw worse maps for novice, this is at least playable
no convincing arguments. This endless jetpack and labyrinth can be interested for noobs? Really dont think so.(also that much then 0-2 starts for sure)
Welf wrote:there are not many creative solo maps, this shouldn`t be a criteria
Can`t agree with you, this should be criteria, everyone can just copy parts from different maps and call its as new map. Also what about mapper rules : "Be creative! Do not steal parts or create parts that are very similar to parts on other maps. Instead use your fantasy and create something unique or improve existing parts significantly." ?

Welf, just really try it! P.s.: its not solo :lol:
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