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Noo! by TyxpekCZ (Novice/Moderate)
Posted: Mon Jul 27, 2015 7:46 pm
by Fňokurka oo7
TyxpekCZ finished his maybe last map from these "series" (Boo!, Hoo!, Goo!...).
Map is supposed to be novice 5 stars! (NO MOD!)
As Fňokurka I has to say that it's probably my most favorite "X"oo! map. :)
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Mon Jul 27, 2015 7:54 pm
by tyxpek
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Mon Jul 27, 2015 8:10 pm
by hi_leute_gll
Trailer looks like there are parts from Nov 3 to Mod 2. : o
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Mon Jul 27, 2015 8:55 pm
by Fňokurka oo7
hi_leute_gll wrote:Trailer looks like there are parts from Nov 3 to Mod 2. : o
I made some stuff in the video much harder way - to make it look better. But sometimes there are bit harder parts.
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Tue Jul 28, 2015 3:23 pm
by Ñı©Ø
I tested the map, I love it like all others map of the same author... you're a nice mapper TyxpekCZ!
I think mod1*!
I did some screens

Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Wed Jul 29, 2015 4:31 pm
by Fňokurka oo7
All fixed or improved except jetpack.
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Sat Aug 01, 2015 7:58 pm
by [A] Awesome
i tested it nice map but more mod1 than novice 5
i found 1 bug and i have 1 suggestion.
maybe make the cps a bit higher(not optical) because people can jump over them easy its only a suggestion.
here the bug
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Mon Aug 03, 2015 1:37 pm
by Fňokurka oo7
Fixed + thanks for great suggestion! (I did that...)
But it seems that you tested wrong version (I can't see any downloads at latest version)
Here is new version...
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Mon Aug 03, 2015 2:54 pm
by Lady Saavik
Re: Noo! (novice/moderate map by TyxpekCZ)
Posted: Thu Aug 13, 2015 6:30 pm
by Fňokurka oo7
Alright, I totally forgot about this post...Order: from Saavik's suggestions till last screenshot.
- added more spawns
- removed jetpackOFF from cto1: good idea! + they can do s**t in the start room with jetpack now...
- moved cp2 to the position of unsolo
- added few stars to unfreeze
- removed 1 marked jetpack (now tees can see that there is undeep if entities on), I'm not rather touching that tele(I'm not mapper)
- added endlessON, moved unfreeze sign bit more down
- marked
- added soloON on CTO21
- removed ht
- added corners, made it hookable
- I GET IT! (added suns)
- You are guessing wrong: it's Tyxpek's art, but I removed it..now better!
- Meh, detailist...(ofc fixed now)
- added corners, removed stone
- removed some teles
- moved unsolo
- moved arrow
- added cp27 there