Page 1 of 3

My Secound Map

Posted: Mon Jun 30, 2014 6:00 pm
by Skeptar
Hey Guys!
My first map was rly rly rly shit :D
Now i created a new one with some harder parts.
And i´ve used my brain to create some rly nice parts (my oppinion) :D
skeptar3.map
(50.73 KiB) Downloaded 224 times
Only find bugs pls.
I dont want add some Tele or else i think its beatable without teleport anywhere :)

And only positive criticism. Haha

Re: My Secound Map

Posted: Mon Jun 30, 2014 6:26 pm
by Index
You forgot to embed some graphics and the spawn is placed wrong (:

Re: My Secound Map

Posted: Mon Jun 30, 2014 6:29 pm
by Skeptar
Uff thx :D
Now i emebeded every graphic.
And the spawn is on the right position.
skeptar3.map
(375.82 KiB) Downloaded 217 times

Re: My Secound Map

Posted: Tue Jul 01, 2014 7:36 pm
by Skeptar
I fixed the end line (for the time).
The map name is maybe "Nameless" because i dont know a name :s
And now i want read: "Skeptar this map is rly great and you can play the map tomorrow at our servers"
skeptar3.map
(375.82 KiB) Downloaded 177 times
Can someone write this? :D

Re: My Secound Map

Posted: Tue Jul 01, 2014 9:29 pm
by Nigel
Nop sorry, you don't use ddnet features well.
some screenshots but you have in general to respect http://ddnet.org/howto/
screenshot_2014-07-01_21-09-13.png
screenshot_2014-07-01_21-09-13.png (100.2 KiB) Viewed 3456 times
sun, sun, sun ... you didn't feel it a bit ugly ? :P
screenshot_2014-07-01_21-10-28.png
screenshot_2014-07-01_21-10-28.png (125.03 KiB) Viewed 3456 times
screenshot_2014-07-01_21-10-49.png
screenshot_2014-07-01_21-10-49.png (119.77 KiB) Viewed 3456 times
screenshot_2014-07-01_21-24-43.png
screenshot_2014-07-01_21-24-43.png (101.66 KiB) Viewed 3456 times
speedup is ok, the pb is the rifle tile.


I didn't test the whole map, only first parts and it was good in my opinion.

Re: My Secound Map

Posted: Wed Jul 02, 2014 11:09 am
by Index
You do not have to use the ddnet tiles exactly as they are described at ddnet.org/howto. Some variation is fine as long as it is still clear what it stands for and you do not use different symobls for the same entite (:
I don't know whether I like the map, sry :( The design is again very simple, just generic unhookable and the standard blue background. Don't get me wrong, that's not a bad thing, but I'm sure you can do better. Maybe you can at least use a greater variety of unhookable tiles (I mean, not only the one 1tile block and the one 2x2 block, the tileset provides many other tiles to enhance the overall look :D) Gameplay-wise the map is not that bad. For me some parts are kinda annoying because they are extremely faily or too hard while other parts are relatively easy. In my opinon you should keep some ideas of your first map and just mix them with the creative parts of that map, together with some more teles it would be a nice modearte map then imo. But, that's just my opinion :)
Here are some things I additionally noticed:

Re: My Secound Map

Posted: Wed Jul 02, 2014 2:52 pm
by Skeptar
Thx for you answers!

@Index:
I changed some things (Picture 2, Picture 5, Picture 7, Picture 8, Picture 9 (a bit) and Picture 10) i hope i dont miscounted :D
Picture 1 -> i cant change it... If i change it can both tees go at the top and can skip the part.
Picture 6 -> i think its okay :s // I dont have to change it or?
Picture 11 -> i clicked "aspect ratio" but then is the picture to big :D
True the style and the background is realy simple, but i like it... -> Here the same // I dont have to change it or?

Some parts are rly hard (for me, maybe not for other Tee´s), but i think better some harder parts and its a "little challenge".

And now my big ask: Is the map good enough for ddnet, or not? (only write yes!!!! :D)
skeptar3.map
(639.74 KiB) Downloaded 173 times

Re: My Secound Map

Posted: Wed Jul 02, 2014 3:06 pm
by Ama
The map is OK nothing special but good for your second map you improved much

but i would use another tileset to make the map more interessting more special

and yes change the teleport color its really ugly :D

Re: My Secound Map

Posted: Thu Jul 03, 2014 4:33 pm
by Skeptar
Whats is now...?
You think the freeze tile is ugly but i like it :s -> must i change it then?

How long will the testing take?

Re: My Secound Map

Posted: Thu Jul 03, 2014 6:09 pm
by HMH
I agree with Ama, there are already hundreds of maps with standard unhookable so it would be way better with another tileset. Create your own one or search for a nice one.

Protip: http://forum.ddnet.org/viewtopic.php?f=14&t=161 ;)