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Switch - freeze delay

Posted: Thu Jul 30, 2015 10:10 pm
by teini94
Hi maybe i am too bad or dont know but it looks like you cant make a (in switch layer) freeze with number 0 anymore (for 60sec freeze) look in awayza solo map i opened and tried copy the number 0 ,Delay 60 freeze

Not even thAt worked

Re: Switch - freeze delay

Posted: Thu Jul 30, 2015 10:35 pm
by kamillentee
What do u mean with number null. Just set a delay tile on freeze and increase the delay to 60 by clicking somewhere in the top of editor :)

Re: Switch - freeze delay

Posted: Thu Jul 30, 2015 11:59 pm
by deen
That never worked in DDNet client. I checked the first released version ever, 1.18. Not sure what it's supposed to do.

Re: Switch - freeze delay

Posted: Sat Aug 01, 2015 9:28 am
by Soreu
What about just allowing to have switch with number 0 (shown as no number)?
There are few of them that don't need it at all - for example lasers next to doors (where doors itself need number, but lasers not at all [and it even looks more clean then]) or freeze which mostly needs only delay of Xsec

I mean there theoretically is such possibility since placing switches with number 0 works, mostly... But it's buggy and don't allow copying other switches with "not set" number.

Re: Switch - freeze delay

Posted: Thu Aug 06, 2015 10:41 am
by teini94
What about solo map awayza beginning 60sec freezes no number

Dont work to map it

Re: Switch - freeze delay

Posted: Sat Aug 22, 2015 8:42 pm
by deen
Should work in the upcoming DDNet client release: http://git.io/vsVB7