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Niella (Moderate)

Posted: Sat Aug 01, 2015 5:29 pm
by Senphys :3
Moderate 3-4 star
Image

Re: Niella

Posted: Sat Aug 01, 2015 6:23 pm
by BannZay
1)U should set detail yes for clouds/stars/moon

2)This cloud should be less transpaensly then other?
screenshot_2015-08-01_18-58-21.png
screenshot_2015-08-01_18-58-21.png (264.57 KiB) Viewed 3499 times
3) non marked useless deep
screenshot_2015-08-01_18-45-07.png
screenshot_2015-08-01_18-45-07.png (314.54 KiB) Viewed 3499 times
(also useless switches that cofusing players in end of faily part not anymore)

Re: Niella

Posted: Sat Aug 01, 2015 6:38 pm
by Senphys :3
1. fix
2. fix
3. fix
I added 3 points above the frieze where it was not

Re: Niella

Posted: Sat Aug 01, 2015 7:03 pm
by BannZay
Cool! Then I go to test it again.
Results:
Some graphics bugs:
1)
screenshot_2015-08-01_19-42-32.png
screenshot_2015-08-01_19-42-32.png (267.68 KiB) Viewed 3487 times
2)
screenshot_2015-08-01_19-49-51.png
screenshot_2015-08-01_19-49-51.png (128.47 KiB) Viewed 3487 times
3) Just suggestion : make another marks for solo and deepfreeze (for example white tee - solo off, black tee - solo on, black line - deepfreeze, white line - undeepfreeze It gives the logic of things)

Re: Niella

Posted: Sat Aug 01, 2015 7:49 pm
by Senphys :3
1. fix
2. fix
3. Thank you for the idea and do

Re: [Moderate] Niella

Posted: Thu Aug 06, 2015 11:41 am
by Senphys :3
Fixed a lot of bugs + tried to remove certain imbalance (1 part 2 part moderate brutal)

Re: [Moderate] Niella

Posted: Thu Aug 06, 2015 12:14 pm
by BannZay
Man, just bugs without explanation, have any question/need help with this map just send me pm:
SpoilerShow
0. Make non hd background under HD, or remove HD mark from existing already! ( I can help with this,
if u dont get what u should do :) )
1.
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2.
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3.
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4.
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5.
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6.
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7.
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8.
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9.
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10.
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11.
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12.
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13.
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screenshot_2015-08-06_12-47-33.png (316.37 KiB) Viewed 3399 times
14.
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screenshot_2015-08-06_12-46-13.png (323.32 KiB) Viewed 3399 times
15.
screenshot_2015-08-06_13-20-32.png
screenshot_2015-08-06_13-20-32.png (200.48 KiB) Viewed 3398 times
16. Suggestion to change color of hookable blocks, its very simmilar to non-hookable ( not important)
P.s.: gameplay will be tested by me after fixing visual bugs, good luck!

Edited : I test gameplay before(then map was a bit changed), but I wont test it twice after and before fixing... (Edited for hi_leute_gll)

Re: [Moderate] Niella

Posted: Thu Aug 06, 2015 12:37 pm
by Lady Saavik
13. is not a suggestion... it's a bug because you can miss it and spawn somewhere earlier

Re: [Moderate] Niella

Posted: Thu Aug 06, 2015 12:51 pm
by Senphys :3
1. fix
2. fix
3. idk what need fixed
4. fix
5. idk what need fixed
6. fix
7. fix
8. fix
9. fix
10. fix
11. fix
12. fix
13. fix
14. fix and do 1 CTO
15. fix
16. no

Re: [Moderate] Niella

Posted: Thu Aug 06, 2015 1:09 pm
by hi_leute_gll
BannZay wrote: P.s.: gameplay will be tested by me after fixing visual bugs, good luck!
Gameplay should be tested first!
If you change gameplay, you also often need to change the design, so you are doing everything twice.
Also you should first figure out, if the map is good enough, let the mapper fix dozens of bugs, just to say then that the map isn't good enough, would be very unfair.