Page 1 of 3

Deadrun by Harbinger [Solo]

Posted: Thu Aug 06, 2015 5:31 pm
by Chill [TD]
short oldschool solo map

Re: Deadrun by Harbinger [Solo]

Posted: Thu Aug 06, 2015 7:27 pm
by IRGNW
One of worsest solo oldschool map.

Re: Deadrun by Harbinger [Solo]

Posted: Thu Aug 06, 2015 9:05 pm
by Chill [TD]
the worst* учи матчасть :/

Re: Deadrun by Harbinger [Solo]

Posted: Thu Aug 06, 2015 10:20 pm
by Evoli
IRGNW wrote:One of worsest solo oldschool map.

fine that you dont like this map
but it would be better if you write why you dont like it
Comments like yours WILL NOT HELP

Re: Deadrun by Harbinger [Solo]

Posted: Fri Aug 07, 2015 5:31 am
by IRGNW
Map short boring, just jump where all walls in kills, just stupid jumps and no more

Re: Deadrun by Harbinger [Solo]

Posted: Fri Aug 07, 2015 5:32 am
by IRGNW
Chill [TD] wrote:the worst* учи матчасть :/
Прости

Re: Deadrun by Harbinger [Solo]

Posted: Sat Aug 08, 2015 1:19 pm
by Ñı©Ø
Map is so short and nothing special, i agree with IRGNW... i can do the same in 5 min... there are not special ideas, only jumpy jumping, annoying jumpy jumping... i'm totally against release... for release a map on ddnet you should work hard... you can't just put 2 tiles in a map, do specular function and put a start and an end...

Re: Deadrun by Harbinger [Solo]

Posted: Sat Aug 08, 2015 2:26 pm
by BannZay
I can agree with you but I have such an opposite opinion

Not necessary to invent new futures or some special parts never used before for making good map. Sure map like this can make everyone( I understand offense of mappers-testers (i`m mapper too)) , but my feelings is : its good newbie solo map, yea first 20 failes on second part is annoing, but when u got some experience u just enjoed. I`m not solo player! But I like that gameplay and see this map as 0-1 star solo map.Each mistake its fail so its compensate length of map.
"Brevity is the soul of wit'


One that I dont like is that pretty random part :
screenshot_2015-08-08_15-17-49.png
screenshot_2015-08-08_15-17-49.png (440.73 KiB) Viewed 3328 times
Suggestion to mapper: Is this colors of tiles that tired all is necessary? Mb try something new?

Re: Deadrun by Harbinger [Solo]

Posted: Sat Aug 08, 2015 2:43 pm
by Forris
At least its something different than the other maps, its good for training movement, I'm for releasing it.

Re: Deadrun by Harbinger [Solo]

Posted: Sat Aug 08, 2015 10:54 pm
by Chill [TD]
BannZay, Forris <3
im not mapper, and cant change it, but i think we can release it on solo with 1-2* (pros will make speedruns, noobs can train themselves)

ps think, its ready for release :D