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Boon! (Moderate)

Posted: Thu Aug 13, 2015 4:56 pm
by Wartopeth
A short map, maybe novice

Re: Boon!

Posted: Thu Aug 13, 2015 5:04 pm
by Fňokurka oo7
This sounds just like http://ddnet.org/ranks/moderate/#map-Boo_...You really think it's good idea to have mapname like that?

Re: Boon!

Posted: Thu Aug 13, 2015 9:37 pm
by Wartopeth
yep, the map name was inspired in the word "Doom" and "Noob" inverted so its not the same idea... but I could change it after the first test!

Re: Boon!

Posted: Fri Aug 14, 2015 5:01 pm
by Soreu
Maybe Noom or Doob then? xd

Re: Boon!

Posted: Fri Aug 14, 2015 10:22 pm
by Wartopeth
omg, that's so creative, nonsense like "Itsipitzi" XD...ok ok, maybe I'll change it after the first test XD

Re: Boon!

Posted: Wed Aug 26, 2015 3:50 pm
by [A] Awesome
tested the gameplay and welf took also a quick look at it.
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Re: Boon!

Posted: Fri Aug 28, 2015 6:02 pm
by Wartopeth
ok, TY fot testing :D, now let see:

1.- honestly, did you play that part? cause if I put a shield there you lose the laser... but ok, I change it (I didn't add the shield but now you can't cheat with ninja).
2.- added 3 speedups.
3.- well, that's the "idea", if you fail you have to restart but... ok, I put some hookable blocks.
4.- No, I like with "deep" tiles there and is not a difficult part, just be careful :D.
5.- ok, that's a TW bug... but done!.
6.- maybe, I removed a "teleport line".
7.-No, If you need go faster you can use the hammer and if you fail there you can use the hookthrough blocks to hammer again.
8.- Initially I made that but you can lose if a tee falls on you, but I checked it and made some change there :D.
9.- Done!
10.- ok , this is the "bigger" problem, the ddnet tiles ... I like the double arrows for speedups and the single arrow to Indicate a player where have to go, but i don't like your idea, the speedups tiles was ugly so I Decided create my own stopper tiles, retaining the speed arrows tiles. I think it looks much better!.

Re: Boon!

Posted: Sat Sep 05, 2015 3:57 pm
by Rapture
Tested it, feels more like easy moderate map that novice.
Find ony one really important bug.
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Its easy to skip checkpoint, if you fall in CFROM you go to CTO 8 !
Its easy to skip checkpoint, if you fall in CFROM you go to CTO 8 !
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You can add freeze there with switch layer(dont important).
You can add freeze there with switch layer(dont important).
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When you leave tunezone it says "gravity deactiveted" what mean no gravity at all, suggest to change it to "changed gravity" and "normal gravity" :)
When you leave tunezone it says "gravity deactiveted" what mean no gravity at all, suggest to change it to "changed gravity" and "normal gravity" :)
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Re: Boon!

Posted: Sat Sep 05, 2015 5:25 pm
by Wartopeth
bugs fixed and some graphic changes

Re: Boon!

Posted: Fri Sep 18, 2015 3:07 am
by BannZay
This mapping style remind me old ddmax maps. Imo map worse to release, pretty standart and very boring parts. I`m against release.
@Rapture, its clearly moderate.