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Dry Lagoon
Posted: Wed Jul 09, 2014 12:41 am
by Welf
My map, already tested with Index, hmm instead of finding bugs we made the map easier, so it can be on novice (it was planned as novice map, but somehow some parts got too hard

)
We need to check, if everything works like it should
Re: Dry Lagoon
Posted: Sat Jul 12, 2014 2:30 pm
by Nigel
Hello, I just looked at graphics and played filter (nice).
2 details that I noticed :

- screenshot_2014-07-12_14-20-32.png (238.37 KiB) Viewed 1905 times
ugly "DDRace" starter, maybe you didn't dilate idk

- screenshot_2014-07-12_14-20-59.png (109.44 KiB) Viewed 1905 times
small detail. (grass exceeds)
Re: Dry Lagoon
Posted: Sat Jul 12, 2014 2:52 pm
by Welf
I tried to fix the DDRace logo, wasn't possible for me,
and i deleted that grass, thanks

Re: Dry Lagoon
Posted: Sat Jul 12, 2014 4:36 pm
by deen
Yeah, I can't fix the DDRace logo either, so i deleted it from ddnet client. =/
Someone could make a DDNet startline instead with this maybe:
Re: Dry Lagoon
Posted: Tue Jul 15, 2014 1:42 pm
by Index
Hey,
so I did a last testrun with Welf and everything seems to be fine (: The newest version is on the testservers and the map can be released (Novice 3*?)
About the ddrace logo: I can take a look at it and maybe try to fix it, but I'm afraid I can't create a whole new ddnet-starline although that would be nice :p