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Blocked spawn in DeepDrag

Posted: Mon Aug 24, 2015 8:07 pm
by Onion
Could someone (except for Forris) fix this? I would already have done it but i got too many versions of that map, not sure which one I should ifx!

Re: Blocked spawn in DeepDrag

Posted: Mon Aug 24, 2015 8:15 pm
by hi_leute_gll
https://github.com/ddnet/ddnet-maps/blo ... epDrag.map
Just click on "raw" and you get the latest version.

Re: Blocked spawn in DeepDrag

Posted: Mon Aug 24, 2015 8:27 pm
by BannZay
Onion wrote:(except for Forris) fix this?
this man went down in history xD, lifelong stigma.

Re: Blocked spawn in DeepDrag

Posted: Tue Aug 25, 2015 5:17 pm
by Aoe
I think Forris got the fixed version, you should ask him :)

Re: Blocked spawn in DeepDrag

Posted: Tue Aug 25, 2015 5:24 pm
by Forris
There you go!
DeepDrag.map
(657.83 KiB) Downloaded 126 times

Re: Blocked spawn in DeepDrag

Posted: Tue Aug 25, 2015 5:32 pm
by Silex
Thank you Forris! You do so much for DDnet!

Re: Blocked spawn in DeepDrag

Posted: Tue Aug 25, 2015 11:27 pm
by imp
At least I can't think of any blocking Forris did ingame so he is less annoying than 90% out there and in the forums he isn't annoying at all. A few troll posts and that's it.

AND this is NOT a troll post...

Re: Blocked spawn in DeepDrag

Posted: Wed Aug 26, 2015 12:10 am
by Chairn

Code: Select all

[15-08-26 00:08:56][editor]: Comparison mode enabled
[15-08-26 00:08:56][editor]: 2 tiles are different on game layer
[15-08-26 00:08:56][editor]: 999998 tiles are identical on game layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Front layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Front layer
[15-08-26 00:08:56][editor]: TILE_TELEIN on tile 226028 changed to TILE_TELEIN
[15-08-26 00:08:56][editor]: Num Type 68 26 changed to 87 26
[15-08-26 00:08:56][editor]: TILE_AIR on tile 889878 changed to TILE_TELEOUT
[15-08-26 00:08:56][editor]: Num Type 0 0 changed to 87 27
[15-08-26 00:08:56][editor]: 2 tiles are different on tele layer
[15-08-26 00:08:56][editor]: 999998 tiles are identical on tele layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Speedup layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Speedup layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Switch layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Switch layer
[15-08-26 00:08:56][editor]: Maps are different
Forris tele detected, just have to find it :D

edit: nice troll :D, first tele 87 is at start, tele out is at end(but behind a laser door i think).

Re: Blocked spawn in DeepDrag

Posted: Wed Aug 26, 2015 1:29 pm
by Meliodafu
Same as the map Dead by Knight :3
Dead.map
(245.47 KiB) Downloaded 216 times

Re: Blocked spawn in DeepDrag

Posted: Wed Aug 26, 2015 2:07 pm
by Forris
wow extra wrote a tool for my fixes :)