Blocked spawn in DeepDrag
Posted: Mon Aug 24, 2015 8:07 pm
Could someone (except for Forris) fix this? I would already have done it but i got too many versions of that map, not sure which one I should ifx!
this man went down in history xD, lifelong stigma.Onion wrote:(except for Forris) fix this?
Code: Select all
[15-08-26 00:08:56][editor]: Comparison mode enabled
[15-08-26 00:08:56][editor]: 2 tiles are different on game layer
[15-08-26 00:08:56][editor]: 999998 tiles are identical on game layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Front layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Front layer
[15-08-26 00:08:56][editor]: TILE_TELEIN on tile 226028 changed to TILE_TELEIN
[15-08-26 00:08:56][editor]: Num Type 68 26 changed to 87 26
[15-08-26 00:08:56][editor]: TILE_AIR on tile 889878 changed to TILE_TELEOUT
[15-08-26 00:08:56][editor]: Num Type 0 0 changed to 87 27
[15-08-26 00:08:56][editor]: 2 tiles are different on tele layer
[15-08-26 00:08:56][editor]: 999998 tiles are identical on tele layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Speedup layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Speedup layer
[15-08-26 00:08:56][editor]: 0 tiles are different on Switch layer
[15-08-26 00:08:56][editor]: 1000000 tiles are identical on Switch layer
[15-08-26 00:08:56][editor]: Maps are different