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Picklock 2

Posted: Mon Aug 24, 2015 10:31 pm
by Nomlow
I've uploaded this one a long time ago already.
I'm reuploading it since Virus2k said, it's gonna be tested.
It's a 3 players map.

Re: Picklock 2

Posted: Tue Aug 25, 2015 4:14 pm
by Senphys :3
SpoilerShow
1. Do for Stars 1, Stars 2, Sun, Wolken 1, Wolken 2, Mountin 1, Mountin 2 DETAIL YES
2. Entities off
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3. hook trought bug
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4. do mark
Image for:
Image
Image
5. add freeze
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6. why it?
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7. add freeze
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8. delete freeze
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9. why it mark?
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10. add freeze
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Re: Picklock 2

Posted: Tue Aug 25, 2015 7:17 pm
by Soreu
@GolfaN: Please use spoiler BBcode, especially when you post more images - there is no need for everyone to scroll for ages (this message it to every tester)
And also you can just use forum attachments instead of third-party website for uploading screens

Re: Picklock 2

Posted: Tue Aug 25, 2015 7:44 pm
by Senphys :3
Soreu, ok

Re: Picklock 2

Posted: Wed Aug 26, 2015 1:10 am
by Virus2k
Ill check this map in the next days (hopefully). Im a bit busy and lazy right now, but ill need probably 1 or 2 guys to check the map gameplaywise.
If you are interested, contact me.

Re: Picklock 2

Posted: Wed Aug 26, 2015 1:42 am
by Nomlow
1. Done.
2. I don't know what you mean.
3. I've replaced the yellow tile with a red tile, since it doesn't matter if you can hook through it or not.
4. Done.
5. Done.
6. Not sure, if you can hook the dummy through without the tile.
7. Done.
8. Why?
9. I will add actual entities to it. It's because you may want to be able to see your team partners after you have finished. I removed the hammer tiles since they dont make sense.
10. Done.

Thanks for your effort.

Re: Picklock 2

Posted: Mon Aug 31, 2015 2:02 am
by Deeper
I looked at the map. I don't understand why you use blue tele , Bad balance. ugly design. Boringly to test this map, as well as to play. imo
SpoilerShow
add tele.
add tele.
screenshot_2015-08-31_02-08-59.png (401.35 KiB) Viewed 3542 times
GB
GB
screenshot_2015-08-31_02-10-32.png (649.42 KiB) Viewed 3542 times
THB
THB
screenshot_2015-08-31_02-12-17.png (520.89 KiB) Viewed 3542 times
teleB
teleB
screenshot_2015-08-31_02-17-01.png (574.17 KiB) Viewed 3542 times
combo
combo
screenshot_2015-08-31_02-19-33.png (483.87 KiB) Viewed 3542 times
cheat
cheat
screenshot_2015-08-31_02-27-39.png (573.08 KiB) Viewed 3542 times
where to go?
where to go?
screenshot_2015-08-31_02-29-55.png (315.89 KiB) Viewed 3542 times
2 design bug
2 design bug
screenshot_2015-08-31_02-32-25.png (371.87 KiB) Viewed 3542 times
3 design bug!
3 design bug!
screenshot_2015-08-31_02-36-47.png (642.57 KiB) Viewed 3542 times

Re: Picklock 2

Posted: Tue Sep 08, 2015 5:55 pm
by BannZay
First 2 parts SO bugged, then test the whole map with online mapper only. Few tips:
put tele to triangle tele mark. Or remove freeze from triangle freezemark. 99 graphic bugs founded(wont post them all)...
Mb I miss something but its ? :
SpoilerShow
screenshot_2015-09-08_18-32-44.png
screenshot_2015-09-08_18-32-44.png (321.11 KiB) Viewed 3488 times
screenshot_2015-09-08_18-43-09.png
screenshot_2015-09-08_18-43-09.png (330.72 KiB) Viewed 3488 times
screenshot_2015-09-08_18-36-36.png
screenshot_2015-09-08_18-36-36.png (347.86 KiB) Viewed 3488 times
P.s.: contact me if you want test it with me together.

Re: Picklock 2

Posted: Sat Sep 12, 2015 2:30 pm
by Deeper
topic not active 17 days... Maybe mapper fixed all bugs??

Re: Picklock 2

Posted: Sat Sep 12, 2015 2:48 pm
by hi_leute_gll
Sounds like it should be archived for the moment.