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[Novice]GeRollA

Posted: Sun Jul 13, 2014 10:08 pm
by Evoli
Hell DDnetwork community heres a new map from me. :D

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 10:46 am
by Index
Hey,
I quickly tested your map with my dummy and I have to say, I love it :3 All your novice maps are really good and that one is no exception. The design is simple but good and the gameplay is fine. Here are some things I noticed:

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 11:38 am
by Evoli
Fixed the bugs.

The part with the shotgun is just for fun :)
you dont has to do it but you can :D

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 4:09 pm
by Lady Saavik
MrAppendix said he's writing something here so it must be really long if it takes few hours.
And I was waiting with my opinion for him (I didn't want to show the same bugs).

Index - here are many fake parts, useless weapons and rooms. It's ok.

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 4:19 pm
by Evoli
So it can be released?oO

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 4:26 pm
by Lady Saavik
If you don't care what I have to say :(
I will have time in 1,5h.

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 4:50 pm
by Evoli
ok understood!
I will wait, if you and your partner will counter some tips for me. I didnt red right sorry :O

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 10:23 pm
by Lady Saavik
Looks like your every map will have double L in name ;)
Nice to see that you're trying to make creative parts, use few features.
But doesn't it look a bit cluttered when you have so many shields, switches?
Will be released.

Group #2 is empty - delete. Same with Tune layer.
About screenshots - you don't have to make it too easy. It's mapper decision.

Re: [Novice]GeRollA

Posted: Mon Jul 14, 2014 11:44 pm
by Evoli
Ok, the bugs are now fixed and the parts are not so faily anymore :), can be realeased all is fine ^^