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Image crashes editor
Posted: Fri Sep 18, 2015 3:01 pm
by BannZay
Not got yet why, but adding this as picture for map broke the map, and after saving ddnetclient got dropped and then map not loading anymore.
WARNING!!! Do not test it on unique maps that u have, u`ll lost it!
Picture :
How to save with true size :
click on picture, and only then choose save as...

- bg.png (196.23 KiB) Viewed 3992 times
Danger things, cuse of map broking! Many thx to god I has copy of my map <333
Re: Editor Virus
Posted: Fri Sep 18, 2015 3:11 pm
by deen
No crash for me. Are you using the most recent DDNet client version?
Re: Editor Virus
Posted: Fri Sep 18, 2015 3:14 pm
by Chairn
Just tried it out, works fine. Did you have this bug several times or just once?
Re: Editor Virus
Posted: Fri Sep 18, 2015 3:14 pm
by BannZay
@deen, yes, 9.0.2. win32. Did u upload 1024x1024 picture?
@Chairn, I got it 4 times in a row.
Edited : +2 times in a row, using uploaded picture from forum
Same situation with standart teeworlds client...
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:05 pm
by Soreu
For me also client disappear after saving map which contains this image - Win32, DDNet 9.0.2
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:15 pm
by Lady Saavik
Soreu wrote:For me also client disappear after saving map which contains this image - Win32, DDNet 9.0.2
same same
btw why the background is white and not transparent?
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:18 pm
by Soreu
Because there's something wrong with the way image was saved
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:20 pm
by hi_leute_gll
Obviously the failure is in the image:

- screenshot_2015-09-18_16-19-06.png (222.35 KiB) Viewed 3961 times
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:23 pm
by BannZay
Lady Saavik wrote:
btw why the background is white and not transparent?
I`m just making tileset,only miss this thing(make transparent bg). But I was wondering after save =0
Anyway, its very danger things with "wrong" images... Hopefully its fixable
Re: Editor Virus
Posted: Fri Sep 18, 2015 4:25 pm
by Soreu
Yes, use properly saved images... You can see while loading / after dilate if image is fine - hi_leute_gll screen shows it pretty clear actually...
You know how image looks, so if you see it looks different in editor - just don't load it, or at least do it on empty (new) map