Official DDNet staff statement
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This is for offical DDRaceNetwork-related information and discussion only.
Please consider wheter there is a more appropiate subforum before creating a new thread here.
This is for offical DDRaceNetwork-related information and discussion only.
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Re: Official DDNet staff statement
Im new Admin
[mod=Soreu]In your dreams[/mod]
[mod=Soreu]In your dreams[/mod]
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Re: Official DDNet staff statement
Didnt have the people that "forced to finish that map" felling also on maps they are failed 20 times? If the map is creative or not is not that big of a deal for the player i think. For longer maps you also have the /save function.
The problem, that i see is, to not do something is ok. But to do something and after that cancel this is more than not ok. David*°Villa and myself would stop playing and i think we would not be the only ones who would.
Just in my case. I put > 110 HOURS in ddmax maps. This are just the sum of the finishing times so u can imagine its more than 200 hours playing this.
Its like removing the most hardest brutal maps, because they are not finishable for normal players. That would be not ok. Deen would have never ever done something like this
Edit: round about 80000!! finishes that would just be deleted
To rerate 10 maps new is not that big of a deal but to just remove all the points...not good.
Why not also deleting all oldschool maps, they are even more uncreative than the ddmax maps!?
The problem, that i see is, to not do something is ok. But to do something and after that cancel this is more than not ok. David*°Villa and myself would stop playing and i think we would not be the only ones who would.
Just in my case. I put > 110 HOURS in ddmax maps. This are just the sum of the finishing times so u can imagine its more than 200 hours playing this.
Its like removing the most hardest brutal maps, because they are not finishable for normal players. That would be not ok. Deen would have never ever done something like this
Edit: round about 80000!! finishes that would just be deleted
To rerate 10 maps new is not that big of a deal but to just remove all the points...not good.
Why not also deleting all oldschool maps, they are even more uncreative than the ddmax maps!?
- hi_leute_gll
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Re: Official DDNet staff statement
Đϻτεε, no one said that we will delete the complete DDmaX-server...
.hi._.leute._.gll. | iMTGmember
- EryX
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Re: Official DDNet staff statement
Who is going to pay for the servers?
- hi_leute_gll
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Re: Official DDNet staff statement
Several people offered to sponsor the servers, besides that we still have the old sponsers and donations.
.hi._.leute._.gll. | iMTGmember
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Re: Official DDNet staff statement
DDOS Protected?hi_leute_gll wrote:Several people offered to sponsor the servers, besides that we still have the old sponsers and donations.
Or will it be unimportant, because they all have several IPs (hope i'm not wrong)?
- hi_leute_gll
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Re: Official DDNet staff statement
In the near future we will keep the same servers, so servers wich already had a protection will keep this.
There aren't any detailed plans or decisions to change them, for the moment.
There aren't any detailed plans or decisions to change them, for the moment.
.hi._.leute._.gll. | iMTGmember
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Re: Official DDNet staff statement
Lets see if you manage to make ddnet better, or just do it worse
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Re: Official DDNet staff statement
hi_leute_gll yeah you dont delete them, but it sounds like u would lower the points tremendously
- Soreu
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Re: Official DDNet staff statement
We're still discussing many things, including this ĐϻτεεOnion wrote:We are not sure yet, how to handle the existing points players got for their finishes on those maps.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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