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Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 1:21 am
by BannZay
1.Server: Msg from server who killed in locked team attention
2.Client/server: Weak/strong hook indicator
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 2:51 am
by Seba0006
Nice ideas

Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 8:54 am
by Gaprik
And the weapon that you have and what of that are you using when you are freezed
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 10:41 am
by BannZay
@Garpik, for new ideas you can make new thread. Thats not good when in 1 thread 99 ideas. Thats just hard to discuss.
But the idea not full, and its sounds like "my idea is - create new weapon". thaths not rly enough, and probably bored, but you give just generall idea without specific so have no idea how it will looks ^^
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 12:27 pm
by hi_leute_gll
Imo it is part of the skill to know whether you have strong or weak.
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 12:44 pm
by BannZay
collision line about skill to... Hammer/shot/jump asap after unfreeze about skill too, but as I can see thats nice features in client and its work nice. So why this unusual thing, which dont wont really need skill should be "about skill" ?
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 12:45 pm
by Lady Saavik
Gaprik - Ama had this idea already and some people answered it, I can't find the topic now.
BannZay - you know who killed, it's the first person in kill msg in the corner (or did you disable it?)
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 12:50 pm
by BannZay
Oh, idk that before. Looks like its less known things, cuse usually even experienced ppl raging "who press the kill!?". For me its invention =)
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 3:29 pm
by kamillentee
Nope thats not true Lady Saavik. Should be depend on when you press a mousekey. I tested it with a demo I have, where the tee on top was not the killer. And I'm 100% sure I know who it was.
Re: Few ideas for new versions of client/server
Posted: Tue Sep 29, 2015 3:48 pm
by Soreu
Actually, if killer and player will be in team, and the player will click mouse button to respawn faster, their position should be different - but most of the times (since almost nobody uses faster-respawn "trick") it should be as Lady said