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Broken pipes (Moderate)
Posted: Sun Oct 04, 2015 10:39 pm
by Deeper
My not big map < 20 min. i think moderate 4
Some parts faily
[bbvideo=560,315]
http://www.youtube.com/watch?v=08SJtcVhFGQ[/bbvideo]
Re: Broken pipes [MOD]
Posted: Tue Oct 06, 2015 8:59 pm
by RayB.

- screenshot_2015-10-06_20-54-40.png (478.52 KiB) Viewed 3081 times
i didnt test all because the map is in my eyes complete weird.The design is also not the best.
I never know where i have to go. Please add arrows.
Re: Broken pipes [MOD]
Posted: Tue Oct 06, 2015 10:07 pm
by Deeper
I specially made a map without arrows
thank for test RayB
Fix 2 bugs
Re: Broken pipes [MOD]
Posted: Thu Oct 08, 2015 12:13 am
by Teengoten
Heyho,
tested some parts with dummy.
You used Te(e)leporter 21 twice, fix this please. The part where 1 has to go right down (rocket) and one left down (shotgun + deep) is really gay faily + both can have rocket so this is a bit buggy, too.
I aborted the map, because it didn't make fun to play and every time I had to watch in pause and think for long time what I have to do..
Re: Broken pipes [MOD]
Posted: Thu Oct 08, 2015 4:16 am
by BamBam
I think there are some nice parts, but this wasn't really well mapped, I think it needs a layout rework, and then It might go for release.
Re: Broken pipes [MOD]
Posted: Sat Oct 10, 2015 11:27 am
by Deeper
okay. Im rework some parts (add arrows) ... fixed cp 21.
Thank Teengoten and BamBam.
Re: Broken pipes (Moderate)
Posted: Sat Oct 24, 2015 12:30 pm
by Deeper
testers, pls test this map.
Re: Broken pipes (Moderate)
Posted: Thu Dec 10, 2015 5:18 pm
by Fňokurka oo7
Re: Broken pipes (Moderate)
Posted: Mon Dec 14, 2015 12:36 am
by BamBam
Gameplay tested again, I agree with Fnokurky, it isn't releasable.
Archive
Re: Broken pipes (Moderate)
Posted: Thu Jan 07, 2016 5:13 am
by aaa
archived