How to create a basic ddrace map
- Fňokurka oo7
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How to create a basic ddrace map
How to create a basic ddrace map
written by Fňokurka, edited by Index
First of all we should decide what type of map we want to make and how big it should be.
I usually start with 500x500 or something like that.
We've choosen the first layer called "0". Right click on one of these red squares, now you can edit colour of background of your map. (I'm using new DDnet Client version, and that makes mapping easier)
But don't make background too bright, it's not good for eyes.
Now it's time to pick some pictures, also known as tilesets and quads.
Click on "Layers" and then on "add".
Choose your pics, and add them.
If you added the wanted pictures, you may add a new "Group".
We are now making some stuff to background. So, you can use stars for this or something like that.
Right click on your new "Group" and "add Quads". Then right click on "Quads" and click on "Image - None". Now choose your picture.
Press space and hold it, you should see picture you picked. You will pick it by holding left mouse button and marking whole picture.
If you added picture you need to change number under "Para X" and "Para Y".
100 means that picture stays at one place, closer to the 0 is picture moving more and more. I usually use numbers around 5.
We must make stars smaller, so we left click on red squares on borders of snow/stars and drag them closer to the middle of picture. Choose your favorite resolution and right click on green square - square/+aspect ratio.
Ok, we place snow (stars) at background.
New group, again add quads and pick your moon (sun) picture. I suggest you to make Para X, Y of moon quite different from numbers of stars.
Change size if you want. Aspect ratio!
Move groups with stars and moon above group called "Game". (Everything above "Game" is behind tee which is playing the map. -> Everything under "Game" is in front of player and that's pretty sucks.)
Right click on "Game", now you can add "tune", "teleport", "front"...layer. + Tiles
Every single tile should contain one thing. (Freeze tile, Hookable tile, Teleport tile...)
Choose your pictures and change colour as you wish. (If you want see through the pictures, eg. freeze, change "A" to lower number.)
All pictures, which aren't in official Teeworlds mapres folder should be embedded! Or others won't see your "new" pictures and it will be buggy.
I made 2 platforms, one hookable and one unhookable. I also added freeze and teleport.
You have to mark it before testing. If you have tiles in "Game" layer - you can "quick mark them"
And that’s it.
Continue doing this and you’ll soon have your very own map, good luck.
written by Fňokurka, edited by Index
See also
Video Tutorial by Aoe: https://www.youtube.com/watch?v=UXZnF17TgEQ
How to create a vanilla map https://www.teeworlds.com/forum/viewtopic.php?id=7644
How to create a gores map http://www.qshar.com/tutorial/tutorial
Here I would like to show you the basics of teeworlds mapping. This tutorial is aimed to beginners, who have no idea how map editor works. Follow it and you will quickly learn your first steps. Let's begin with opening the teeworlds map editor. Just start Teeworlds and without joining any server press CTRL + SHIFT + E. Now you should see something like this.Video Tutorial by Aoe: https://www.youtube.com/watch?v=UXZnF17TgEQ
How to create a vanilla map https://www.teeworlds.com/forum/viewtopic.php?id=7644
How to create a gores map http://www.qshar.com/tutorial/tutorial
First of all we should decide what type of map we want to make and how big it should be.
I usually start with 500x500 or something like that.
We've choosen the first layer called "0". Right click on one of these red squares, now you can edit colour of background of your map. (I'm using new DDnet Client version, and that makes mapping easier)
But don't make background too bright, it's not good for eyes.
Now it's time to pick some pictures, also known as tilesets and quads.
Click on "Layers" and then on "add".
Choose your pics, and add them.
If you added the wanted pictures, you may add a new "Group".
We are now making some stuff to background. So, you can use stars for this or something like that.
Right click on your new "Group" and "add Quads". Then right click on "Quads" and click on "Image - None". Now choose your picture.
Press space and hold it, you should see picture you picked. You will pick it by holding left mouse button and marking whole picture.
If you added picture you need to change number under "Para X" and "Para Y".
100 means that picture stays at one place, closer to the 0 is picture moving more and more. I usually use numbers around 5.
We must make stars smaller, so we left click on red squares on borders of snow/stars and drag them closer to the middle of picture. Choose your favorite resolution and right click on green square - square/+aspect ratio.
Ok, we place snow (stars) at background.
New group, again add quads and pick your moon (sun) picture. I suggest you to make Para X, Y of moon quite different from numbers of stars.
Change size if you want. Aspect ratio!
Move groups with stars and moon above group called "Game". (Everything above "Game" is behind tee which is playing the map. -> Everything under "Game" is in front of player and that's pretty sucks.)
Right click on "Game", now you can add "tune", "teleport", "front"...layer. + Tiles
Every single tile should contain one thing. (Freeze tile, Hookable tile, Teleport tile...)
Choose your pictures and change colour as you wish. (If you want see through the pictures, eg. freeze, change "A" to lower number.)
All pictures, which aren't in official Teeworlds mapres folder should be embedded! Or others won't see your "new" pictures and it will be buggy.
I made 2 platforms, one hookable and one unhookable. I also added freeze and teleport.
You have to mark it before testing. If you have tiles in "Game" layer - you can "quick mark them"
And that’s it.
Continue doing this and you’ll soon have your very own map, good luck.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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