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Natax (Brutal dummy)
Posted: Sun Oct 18, 2015 4:56 pm
by xPeke
New Dummy map Brut 2*
Re: Natax (Brutal dummy)
Posted: Fri Oct 23, 2015 2:08 pm
by Fňokurka oo7
My verdict is
not-to release this map.
- only few "good" parts
- rather anoying
- unbalanced
- repetetive
- nothing original - except one quite good part
- not spacious enough (ANYWHERE)
- ...

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Re: Natax (Brutal dummy)
Posted: Sun Oct 25, 2015 1:05 pm
by xPeke
Screenys:
1.Its Ez if u know how!
2.Fixed
3.If u get on the other side then u have enough space until next cp so just Jump in.
4.Fixed
5.It has to be there so u cant cheat the part (with dummy <---)
6.Fixed
7.Its just a hard part, but not even anoying.
8.Add Space. There is again enough space to cp
9.Fixed
10.(Watch 8.)
11.Add Space. This part isnt that big and u have endless so its ok i think.
12. Dont know what u mean. its a edgejump part with dummy not that hard ...
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 7:59 pm
by xPeke
Fixed some parts with Teengoten, Rocko, JayB.
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 8:13 pm
by BamBam
Really tight, mostly annoying parts, just like NewWorld. only 2 good parts I'd say.
-1 not for release
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 8:31 pm
by Spyker
I'm not sure to release, I don't see many interesting parts, maybe with some rework the map could be released...
I like edge with dummy.
parts are not so original.
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 8:39 pm
by Teengoten
Heyho,
tested with mapper.
I dunno your problem. Map's fun to play. brut 3*.
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 8:41 pm
by Fňokurka oo7
Teengoten....Omg. You saw our problems..... ..... .. . .. .. . . . .
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 8:42 pm
by Teengoten
I don't get it. What do u mean?
Re: Natax (Brutal dummy)
Posted: Mon Oct 26, 2015 11:17 pm
by RayB.
Teengoten wrote:Heyho,
tested with mapper.
I dunno your problem. Map's fun to play. brut 3*.
I guess you mean brutal 1*.