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Kalimba (Moderate)
Posted: Mon Oct 26, 2015 11:10 pm
by Vasten100
A new map
have fun with testing

I think it could be 5* Mod
Re: Kalimba
Posted: Tue Oct 27, 2015 9:19 pm
by Vasten100
I Did 2 Testruns with Hannibal and Schulzer, added some unfreeze, removed some freeze and reworked the design, so its more playable.
Schulzer said, it could be 3* Mod, so my prediction was a little bit wrong

Here is the new version
Re: Kalimba
Posted: Tue Oct 27, 2015 11:03 pm
by hannibal
It's harder than 3*
Re: Kalimba
Posted: Wed Oct 28, 2015 10:27 pm
by Vasten100
Some Fixes (Startline Skip, Freeze etc. etc.)
Re: Kalimba
Posted: Wed Oct 28, 2015 11:36 pm
by BamBam
Another Vasten map lol. Tested it, a bit annoying, but cool and creative

I think it's 4* moderate.
Re: Kalimba (Moderate)
Posted: Wed Nov 25, 2015 8:56 pm
by Vasten100
I balanced some parts, removed a cheat etc. ect... anyway nobody cares...
Re: Kalimba (Moderate)
Posted: Wed Nov 25, 2015 9:04 pm
by Fňokurka oo7
I don't want to spent my whole life testing maps and I don't have time to test every map. (You could see, that I tested many maps today, but not your unfortunately)
Re: Kalimba (Moderate)
Posted: Wed Nov 25, 2015 9:57 pm
by Vasten100
ya, take your time. don't overwork youselfe!
its just, 1 month no reply from anybody.
Just a coment that's a "Vasten Map". What should i do with this kind of comments? xD
Edit: Another Testrun with hi_leute_gll
Some Balances and HD/SD Changes
Re: Kalimba (Moderate)
Posted: Thu Nov 26, 2015 8:46 pm
by Fňokurka oo7
Re: Kalimba (Moderate)
Posted: Thu Nov 26, 2015 9:26 pm
by Vasten100
1. Added Cp
2. Added Sign
3/4. Moved Endless off left (btw, the Deep Tee gets on the Switch under cto9 Endless to provide a fail.)
5. moved Cptile
6. Added some Space
7. Reworked the Frontlayer
8. Cute :3