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Hillside by Rogue. (Fixed)
Posted: Tue Jul 29, 2014 6:18 pm
by »Rogue.
Hey guys,
I made a hard ddrace map and I would be glad if it would be tested and hopefully released
Every part of the race is possible, I tested it^^
Please give me feedback, so I can make the map and future maps even better
Re: Hillside by Rogue.
Posted: Tue Jul 29, 2014 11:35 pm
by Welf
I tested it with Saavik, here are some screens:
Re: Hillside by Rogue.
Posted: Tue Jul 29, 2014 11:41 pm
by Welf
.
Re: Hillside by Rogue.
Posted: Tue Jul 29, 2014 11:45 pm
by Lady Saavik
don't think it's all ^^ you just made new record, 36 screenshots.
we couldn't pass the noobfilter, is it too hard or we are noobs?
we didn't play all parts but they look ok (did you test every part?)
your map is veeeery similar to Naufrage by SickCunt
I would suggest to make less Para X, the background moves so fast!
It's rly good mapped.
Remember it's your decision if you fix all things and how you do it. Some screenshots are just suggests.
Oh about the 2nd screenshot from Welf - I just realized maybe you wanted to have this hole, so remove this wall then.
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 11:38 am
by »Rogue.
Thank you for the feedback

@Lady Saavik and @Welf
I edited the graphic errors and gameplay bugs.
Well.. to Naufrage: Naufrage was my inspiration to map a ddrace map again... at the end I think it was a bit too ispirating... I dont want that my map is a bad copy to Naufrage or to offend SickCunt, but I also dont want to redo all of the disign, that would be way too much work (Im a lazy asshole.. meh") Can u think of some things of the disign which I could edit so it dont look too similar?
I really tested every part and it's all possible - even the Noobfilter, of whom the start is tricky.
I'll add the map again when it's all done.
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 12:01 pm
by deen
»Rogue. wrote:I really tested every part and it's all possible - even the Noobfilter, of whom the start is tricky.
I'll add the map again when it's all done.
If the noobfilter is trickier than the rest of the map, then it will not just keep noobs out, but also good players who could finish your map.
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 12:23 pm
by »Rogue.
deen wrote:If the noobfilter is trickier than the rest of the map, then it will not just keep noobs out, but also good players who could finish your map.
The filter isnt harder than the rest of the map, u only have to use ur brain, how to get more speed and the right angle to fly through it.
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 1:36 pm
by Welf
Okay i tested it again, because you said this ^^ you are right it is not that hard, but maybe you don`t need 2 different start boxes? this filter is a little bit harder, if you start in the box at the right.
you can also change the spawns, if ppl spawn in the air and touch the solo parts directly, they wont block each other (imagine 10 players trying the noobfilter, it would be a little bit annoying here).
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 1:56 pm
by »Rogue.
@Welf,
For me the box on the left is a little bit harder xD
Well I think it doesnt matter if u start in solo or have to jump to get it - and when 10 people join the same time, they will be pushed into solo straight away... and I like to have a short few on other players when I join
And do u have an idea how I could edit the disign.. I cant think of anything D:
Re: Hillside by Rogue.
Posted: Wed Jul 30, 2014 3:32 pm
by Lady Saavik
hey you don't have to do it if it's not that easy right now
I just said it because it was my feeling about this map ^^
I'm really happy that something inspired you - I'm not saying you copied it!
I will try the noobfilter again later and I'm waiting for new version! But take your time.