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Disable deepfly in a map
Posted: Wed Nov 11, 2015 10:27 pm
by imp
Is there the posibility to prevent the posibility of deep fly for a whole map?
Re: Injection
Posted: Wed Nov 11, 2015 10:37 pm
by hi_leute_gll
Be creative...no hit-tiles are existing.

Re: Injection
Posted: Wed Nov 11, 2015 11:36 pm
by imp
But I made parts where I need to hammer dummy so he rockets me :S
Re: Injection
Posted: Wed Nov 11, 2015 11:39 pm
by hi_leute_gll
Then try to deactivate the hammer only for him. :p
Re: Injection
Posted: Thu Nov 12, 2015 10:23 am
by imp
But his rocket wouldn't affect me then?...
Re: Injection
Posted: Thu Nov 12, 2015 10:58 am
by Blue
You can deactivate hitting for single weapons ... for example hammer
Re: Injection
Posted: Thu Nov 12, 2015 12:48 pm
by imp
How to deactivate hammer but activate rocket :S
Re: Disable deepfly in a map
Posted: Thu Nov 12, 2015 3:45 pm
by kamillentee
Use switch layer. I think 1 was for the hammer but im not sure.
Re: Disable deepfly in a map
Posted: Thu Nov 12, 2015 5:49 pm
by timakro
Planned to add something like this, since you requested it I'll add it probably
Re: Disable deepfly in a map
Posted: Thu Nov 12, 2015 9:04 pm
by timakro