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What has changed

Posted: Tue Dec 01, 2015 11:54 am
by Ama
I just want an update on what has changed becouse we as the players dont see anything new

We just see bad things we get 15 maps a month before we got 40 maps a month and there isnt a big diffrence in map quality its not noticeable

And we didnt get a tournament in the time we all love tournaments we all play together 300 people playing or cheering for the best team

So please tell us what changed :D

Re: What has changed

Posted: Tue Dec 01, 2015 12:08 pm
by BannZay
looks like testers, developers mass inactivity/leaving =(

Re: What has changed

Posted: Tue Dec 01, 2015 12:45 pm
by hannibal
There was a long post by the admins early on. Main thing about it: we get a new map every 3 days instead of two maps a day.

My opinion is that new maps all 3 days works fine, and the quality has improved.

You can read their long posts for more changes or planned changes.

Re: What has changed

Posted: Tue Dec 01, 2015 12:57 pm
by hi_leute_gll
Ama wrote:We just see bad things we get 15 maps a month before we got 40 maps a month and there isnt a big diffrence in map quality its not noticeable
Ofc the quality of the best maps won't change, they are already the best maps. But we just cutted of the crap, so that the average quality is higher now.
Our goal was to give good maps more attention and to don't overwhelm the players and this worked really great.
Maps like Nostalgia or Hookthrough 3 were played very much, they probably wouldn't if there would have been 5 releases directly after them. Also some older - kinda forgotten - maps were played. There is often a good filled DDmaX-server playing good old maps, or maps which were released months ago are getting finally full servers now. Also people are not longer sitting there, asking: "Which 3 of this 10 maps released this week I can play now?" The other 7 are just not released.
All in all we reached what we wanted to reach and it worked very well, even most Tester understood this and started to decline boring maps - well...at least until some guy here got a bit crazy.

Btw: For me it is interesting that mostly people who aren't playing much and/or have not much points are complaining about this, while even these people would have enough to play. If a milk or Bumm would say that they haven't enough maps, I could understand this, but I can't really understand this if people who are playing once a week complain that they haven't enough maps, since these 3 maps are still more than they could play then.
Ama wrote:And we didnt get a tournament in the time we all love tournaments we all play together 300 people playing or cheering for the best team

If you have the knowledge and the time to do tournaments just give us a call and we can do one.

The reason why nothing has been changed in the topics In-Game Mods and Development is firstly that .me' is inactive (in the admin-group), so that we others have to do his tasks additionally and haven't free ressources to do improvements here and secondly that the technic guys just don't do a client-release, while we other admins have no idea why. But you can follow the updates on our Github and download our nightly builds.


PS: Such things like the open/closed test server or the forum restructure should be visible for you (I hope).

Re: What has changed

Posted: Tue Dec 01, 2015 1:05 pm
by hannibal
Add Conscientous to succesful map releases! That map was a blast.

Re: What has changed

Posted: Tue Dec 01, 2015 2:24 pm
by Ama
I mean tournaments should be held by ddnet staff not asking someone like me about one ask deen how he handled it

I think that maps like nostalgia ( gameplay just like naufrage) so it would be played

Hookthrough 3 would be played becouse hookthru 1 has 3600 finishes so the name is hyped

And the rest of the maps really werent anything for a casual player most were faily brutal maps

I think you should release more moderate maps so everyone has something to play and not just 50 people becouse the last maps have 50 finished all together