Absurd 4 by Cyberpunk

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Absurd 4 by Cyberpunk

Post by Cyberpunk »

New absurd map.
Attachments
Absurd 4.map
(221.91 KiB) Downloaded 133 times
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Re: Absurd 4 by Cyberpunk

Post by Cyberpunk »

A few changes real quick
Attachments
Absurd 4.map
(240.37 KiB) Downloaded 127 times
User avatar
Gridwyn
Posts: 500
Joined: Tue May 27, 2014 3:39 pm
Player profile: http://ddnet.tw/players/Gridwyn/
Mapper profile: http://ddnet.tw/mappers/Gridwyn/

Re: Absurd 4 by Cyberpunk

Post by Gridwyn »

For me its Novice map, but i think hf part hard for noobs :\
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Re: Absurd 4 by Cyberpunk

Post by Cyberpunk »

Thank you so much for the feed back, lets wait for others to test it out and I can change it if it is. :)
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Absurd 4 by Cyberpunk

Post by imp »

I tested the map and it is pretty nice with some good ideas, but the hammerfly part is too hard. Everything worked, no real bugs. I'm no Novice expert but what about 3-4 stars difficulty ranking?
1.png
1.png (234.15 KiB) Viewed 3138 times
2.png
2.png (299.62 KiB) Viewed 3138 times
3.png
3.png (378.02 KiB) Viewed 3138 times
4.png
4.png (197.51 KiB) Viewed 3138 times
5.png
5.png (218.56 KiB) Viewed 3138 times
6.png
6.png (75.8 KiB) Viewed 3138 times
7.png
7.png (292.23 KiB) Viewed 3138 times
8.png
8.png (170.64 KiB) Viewed 3138 times
9.png
9.png (171.57 KiB) Viewed 3137 times
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Re: Absurd 4 by Cyberpunk

Post by Cyberpunk »

All fixed.
Attachments
Absurd 4.map
(240.71 KiB) Downloaded 117 times
User avatar
Gridwyn
Posts: 500
Joined: Tue May 27, 2014 3:39 pm
Player profile: http://ddnet.tw/players/Gridwyn/
Mapper profile: http://ddnet.tw/mappers/Gridwyn/

Re: Absurd 4 by Cyberpunk

Post by Gridwyn »

о.О
Attachments
screenshot_2014-08-17_15-04-05.png
screenshot_2014-08-17_15-04-05.png (137.27 KiB) Viewed 3132 times
screenshot_2014-08-17_15-03-56.png
screenshot_2014-08-17_15-03-56.png (130.66 KiB) Viewed 3132 times
screenshot_2014-08-17_15-03-50.png
screenshot_2014-08-17_15-03-50.png (132.44 KiB) Viewed 3132 times
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Re: Absurd 4 by Cyberpunk

Post by Cyberpunk »

Are those all of them?
Cyberpunk
Posts: 104
Joined: Tue Jun 10, 2014 11:28 am
Player profile: http://ddnet.tw/players/Cyberpunk/
Mapper profile: http://ddnet.tw/mappers/Cyberpunk/

Re: Absurd 4 by Cyberpunk

Post by Cyberpunk »

Fixed all.
Attachments
Absurd 4.map
(240.71 KiB) Downloaded 131 times
Index
Posts: 1134
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Absurd 4 by Cyberpunk

Post by Index »

Hey,
finally I have time to test your new map, I'm so happy that there will be a fourth Absurd <3<3 I just tested it with super and /pause and I would say it's 3-4* novice. Here are some screenies, I did not look for additional corner bugs. Oh, and did you 'aspect-ratio'-ed and 'align'-ed all logos? (I forgot to check ._.) And unfortunately the clouds are not really animated but that's obviously not necessary.
Attachments
add hookable tiles, so you cannot go outside of the map (:
add hookable tiles, so you cannot go outside of the map (:
screenshot_2014-08-20_13-25-32.png (165.73 KiB) Viewed 3108 times
remove solo + add shields
remove solo + add shields
screenshot_2014-08-20_13-24-40.png (202.67 KiB) Viewed 3108 times
you are already solo, so it's not needed + the solo part is really long. Maybe you want to change it? (you don't have to)
you are already solo, so it's not needed + the solo part is really long. Maybe you want to change it? (you don't have to)
screenshot_2014-08-20_13-24-18.png (214.53 KiB) Viewed 3108 times
add undeep before deep?
add undeep before deep?
screenshot_2014-08-20_13-20-16.png (110.17 KiB) Viewed 3108 times
unhookable tile missing
unhookable tile missing
screenshot_2014-08-20_13-20-04.png (72.33 KiB) Viewed 3108 times
lonely tele6
lonely tele6
screenshot_2014-08-20_13-19-56.png (62.85 KiB) Viewed 3108 times
sometimes it's hard to to differentiate between hookable and hook-through. Maybe you can slightly change the colors too, not only the opacity
sometimes it's hard to to differentiate between hookable and hook-through. Maybe you can slightly change the colors too, not only the opacity
screenshot_2014-08-20_13-18-11.png (270.96 KiB) Viewed 3108 times
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest