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Nujabes by ☠Arcŧurus☠
Posted: Sun Feb 07, 2016 10:33 pm
by Wartopeth
Easy map, I think is between novice 5 and moderate 1... but testers should decide that xD.
And if you are wondering, "what is Nujabes?". Well, he was a japanese hip-hop producer and DJ who died some years ago!.
Test if you have time and have a nice day!.
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 12:00 pm
by BannZay
1.Players in solo have same swithes and doors
2.

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3.

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4.

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5.

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6.

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7.

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8.

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9.

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10.

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11.telecp 14 add unfreeze
I made fast run. Nice design, good parts. It should be releaseable on lower moderate, could contain much more bugs, So it should have many tests and fixes before.
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 4:14 pm
by Soreu
"Entitities off"-sign:
informs people playing with entities about important marks, tips, information, or text on the map. Players should turn entities off to see the note before continuing the race.
No need to use it basically everywhere, especially for things visible clearly with entities.
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 4:46 pm
by Ninjed
Keep it up for the great design job!
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 5:36 pm
by Wartopeth
I dont spamming entities off signs everywhere, just marking information and caring of both types of players (with and without entities), and btw, a lot of people use entities and doesn't know what means the number on switches (ID and delay).
finally if I don't do it surely a tester will say "mark entities off sign".
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 6:28 pm
by BannZay
Wartopeth wrote: a lot of people use entities and doesn't know what means the number on switches (ID and delay).
this sentences equal "a lot of people cant read so i made pictures to explain what it means".
I mean its not reason to spam entities off sign
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 6:40 pm
by Wartopeth
unexperienced player doesnt know what means those number and is not spam, are just 2 signs there over the information... but now just 1, I fixed that "bug"
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 7:01 pm
by BannZay
in this situation you can only write guid for noobs, or tell him personally. Man, I dont want explain such things to mappers, also instead of just do what you should do, we both spam the thread.
DDNet dont contain "entities off if you are noob" so PLEASE just remove it if its not necessary for understanding the map.
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 7:44 pm
by Wartopeth
ok, no problem... and thanks for testing!.
about the screenshots and comments:
1.- I know, thats the idea. Spawn, choose one door and go (that explain the numbers).
2.- Yeah, that was the idea, see the other player with collision (just for fun). Some player doesnt know command "showothers" o even know this client. But done, now is solo part!.
3-. mmmh, done!.
4.- Done!.
5.- New block, yellow.
6.- 5.
7.- 2.
8.- That's the idea, I marked "!" (maybe this little "joke" doens't work with entities-off players).
9.- Read before, is not hard to understand.
10.- Now is useful.
11.- Done.
PS: I'm wondering, who made the layers?.
Re: Nujabes by ☠Arcŧurus☠ (Novice/Moderate)
Posted: Thu Feb 11, 2016 8:17 pm
by BannZay
1. I mean if one of tees stay on switch door will be open for everyone others.
2. Very weird idea, might say
8. ? okay...
9. Nobody wants read.
10. Right cp still useless

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