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Arrows

Posted: Fri Feb 19, 2016 2:53 pm
by RayB.
Brutal 2*

Re: Arrows

Posted: Fri Feb 19, 2016 5:28 pm
by Deeper
just looked on map
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Re: Arrows

Posted: Fri Feb 19, 2016 5:30 pm
by BamBam
RayB. no offense but you kinda spam maps, there are about 5 of your maps in the testing area currently...

Re: Arrows

Posted: Fri Feb 19, 2016 5:32 pm
by Fňokurka oo7
BamBam wrote:RayB. no offense but you kinda spam maps, there are about 5 of your maps in the testing area currently...
BamBam, no offense, but you do the same. :D 8-)
yah
:?

Re: Arrows

Posted: Fri Feb 19, 2016 5:34 pm
by BamBam
nah ^^


EDIT: I haven't posted a map for a while (other than bush league)

Re: Arrows

Posted: Fri Feb 19, 2016 6:21 pm
by RayB.
Thanks for the fast reply Deeper.
I can't nothing for this slow testing process.
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@BamBam It's really interesting to read how long you doesn't published a map but it isn't helpful anywhere like your first comment.
As long I have good maps to share I can "spam" the maptestingsection with them.
Edit :@Fnokurka + BamBam delete your post when you got nothing clear and helpfully to add.

Re: Arrows (Brutal)

Posted: Fri Mar 04, 2016 7:12 pm
by Fňokurka oo7
End is harder than start and middle.
Confusing "not kill tiles", "many types of unhookables, hookables".
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Re: Arrows (Brutal)

Posted: Fri Mar 04, 2016 7:23 pm
by RayB.
I forgot to upload the latest version here I only uploaded it on a nuclear test server. I've made many changes :c
When the killtiles at the start doesn't kill you the other won't do it also :s The types of unhooks and hooktiles are for grass and jungle and you can check it easy without failing in the 2nd part.
but thanks for the test