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DoNotFailMe by Kosho

Posted: Wed Mar 09, 2016 3:13 am
by kosho
solo map, faily but not long and not dificult

Re: DoNotFailMe by Kosho

Posted: Thu Mar 17, 2016 3:16 am
by kosho
tested with Diogoncio and some other tees
made some parts less faily.

Re: DoNotFailMe by Kosho

Posted: Thu Mar 17, 2016 12:21 pm
by Fňokurka oo7
Background is buggy.
SpoilerShow
screenshot_2016-03-17_12-19-08.png
screenshot_2016-03-17_12-19-08.png (360.75 KiB) Viewed 2614 times

Re: DoNotFailMe by Kosho

Posted: Fri Mar 18, 2016 12:50 am
by kosho
how about now?

Re: DoNotFailMe by Kosho

Posted: Mon Mar 21, 2016 6:34 pm
by tobu.
Sorry but i dont really like this map. Its kinda dumb faily ... doesnt matter if the map is short or not. Design is also not the best and imo 70% of this map is nothing special / new . The only good thing about this map is, that u can race it backwards :/

Re: DoNotFailMe by Kosho

Posted: Tue Apr 19, 2016 3:40 pm
by Ryozuki
Moved to archive.

I agree with what tobu. said and i think it doesn't follow this:

Be creative! Do not steal parts or create parts that are very similar to parts on other maps. Instead use your fantasy and create something unique or improve existing parts significantly.
Make your map fun! Your map is supposed to be fun for players, not to bore them. Avoid time wasting parts.
Do something else than simple (stupid) dummy drag parts

Also the design is bad, the stars quad are not in the correct aspect ratio.


Rejected

Re: DoNotFailMe by Kosho

Posted: Tue Apr 19, 2016 10:58 pm
by kosho
ty for testing

Re: DoNotFailMe by Kosho

Posted: Wed Apr 20, 2016 4:54 am
by Ninjed
Ryozuki wrote:Do something else than simple (stupid) dummy drag parts
What?
It's a solo map lol.

[mod=Soreu]Quote from Mapper Rules...[/mod]