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Ways 1
Posted: Fri Mar 11, 2016 5:03 pm
by Aronax
My first map

Re: Ways 1
Posted: Fri Mar 11, 2016 6:22 pm
by Fňokurka oo7
Please, try to find all bugs before posting.
Find bugs, fix them and post new version.
I would also suggest to make text brighter, maybe even white.
And don't forget, that map must be fun and finishable.
And use red tele instead of blue.
Some screenshots of bugs (map still contains many other bugs, but I'm not going to find them):

- screenshot_2016-03-11_18-12-41.png (140.79 KiB) Viewed 2990 times

- screenshot_2016-03-11_18-12-35.png (137.18 KiB) Viewed 2990 times

- screenshot_2016-03-11_18-12-28.png (63.01 KiB) Viewed 2990 times
Re: Ways 1
Posted: Fri Mar 11, 2016 6:25 pm
by Soreu
By screenshots posted above I'd also suggest reading
viewtopic.php?f=16&t=2420 and loading already released maps in editor, to see how things work. (I'm talking for example about doors)
Re: Ways 1
Posted: Fri Mar 11, 2016 7:12 pm
by Fňokurka oo7
I think, that this can go to archive, since map needs really big rework to be releasable.
We can always revive it.
Re: Ways 1
Posted: Fri Mar 11, 2016 8:02 pm
by Aronax
I rework some places. Yea, mb map looks some rough.But all in this map works and it is finishible....
I tryed to find iron laws of mapping. But I really find only suggestions.
Re: Ways 1
Posted: Fri Mar 11, 2016 8:22 pm
by Fňokurka oo7
Make new post. Don't edit your first one.
But I doubt you fixed everything I saw - well, we'll see.
Re: Ways 1
Posted: Fri Mar 11, 2016 9:09 pm
by Fňokurka oo7
Re: Ways 1
Posted: Fri Mar 11, 2016 10:50 pm
by Aronax
ok... is too hard to see all) and what about screen with laser and button?
Re: Ways 1
Posted: Sat Mar 12, 2016 4:13 pm
by Aronax
Maybe now?Again some fixes(corners and appearence of tiles)
Re: Ways 1
Posted: Sun Mar 13, 2016 3:52 am
by Aronax
Make easier, some parts and little better.I test it with my mates,finish and they said this is nice map for brutal

.Psease, smb tell me your opinion!Dont force waste my time for nothing
