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Peter White by Arcturus [Moderate]

Posted: Fri Mar 11, 2016 8:00 pm
by Wartopeth
Short and easy map , should be hard novice or maybe an easy moderate (I think is novice 5 but you'll decide that xd).
Test it if you have time :)

Re: Peter White

Posted: Fri Mar 11, 2016 10:26 pm
by kosho
The map is nice but imo is not even close to novice, 'coz too much kill and much deeps ;)

Re: Peter White

Posted: Tue Mar 22, 2016 3:55 pm
by tobu.
Tested with Fnokurka and we think its a pretty nice map with some original parts in it. Design Looks fine to me also the map fits more to moderate.

We have some Bugs, Suggestions and Cheats for you :
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Re: Peter White by ☠Arcŧurus☠

Posted: Wed Mar 23, 2016 2:35 am
by Wartopeth
TY for testing!

About the screenshots:
1-. "move the start line", Declined since I really don't want to convert this part in a long "noobfilter".
"change kill to tele", Remember that you can cheat teles with ninja! (but I put some teles over your green text)
2-. "Team GG" is my clan.
3-. Added unendless.
4-. It's marked and the next room has undeep too... but ok, done!.
5-. Added "Hold" text and unendless.
6-. Idk why but ok...added teles.
7-. I didn't see it, TY.
8-. mmh, done.
9-. apparently the freeze (switch) didn't work so....replaced with Speedup!.
10-. Done.

PS: I would like to read more opinions about the kind of server. The map has deep and kill tiles?, yes but it's not harder than some novice maps on ddnet servers, anyway thanks again!.

Re: Peter White by ☠Arcŧurus☠

Posted: Thu May 26, 2016 4:22 am
by Wartopeth
Ok, I reworked a lot of things on this map so I think now is a real moderate map (and deserve that tag).
Changes:
- Harder parts in the whole map (I love how it looks now).
- New design and logo.
- Replace of the old hookthrough tiles.
SpoilerShow
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Re: Peter White by ☠Arcŧurus☠

Posted: Sun Sep 25, 2016 12:21 pm
by Ninjed
Hi, tested map.
I think this is very good one.
I'd rate as Moderate 5
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Re: Peter White by ☠Arcŧurus☠

Posted: Sun Oct 23, 2016 3:39 am
by Wartopeth
Remake (bigger & harder)

Re: Peter White by ☠Arcŧurus☠

Posted: Sun Jan 08, 2017 12:43 am
by StorмPʜöɴix
In my opionion a too long solopart, but besides that, its a harder moderate map. ^^

Re: Peter White by ☠Arcŧurus☠

Posted: Sat Feb 04, 2017 9:04 pm
by jao
Checked with VipeR and Stormphönix.
The map is way too big, gets realy boring and also annoying.
Basicly you make everything too long. It gets realy boring if you are deep for 20 mins and the other guy has to do same stuff for multiple times, thats what dummy maps are made for. Also try to not map everything so complicated. You often don't even know what you should do, because of strange back teles or weird stoppers, just to make it harder. Also it's not nice to have such a long (moderate) map and place kill tiles everywhere just to make the map harder.

Rejected

Re: Peter White by ☠Arcŧurus☠

Posted: Sat Feb 04, 2017 9:14 pm
by Wartopeth
jao wrote:Checked with VipeR and Stormphönix.
The map is way too big, gets realy boring and also annoying.
Basicly you make everything too long. It gets realy boring if you are deep for 20 mins and the other guy has to do same stuff for multiple times, thats what dummy maps are made for. Also try to not map everything so complicated. You often don't even know what you should do, because of strange back teles or weird stoppers, just to make it harder. Also it's not nice to have such a long (moderate) map and place kill tiles everywhere just to make the map harder.

Rejected
Yep, my fault.
Maybe the previous version is better (3.0)