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Buggy deepfly..

Posted: Wed Mar 16, 2016 4:20 am
by Cloudly
Hey guys, I have some kind of problem..
You might know the map just deepfly. When I tried it the first time I have noticed that the deepfly is very buggy and I got no idea what the problem is.
The thing is that the dummy would hammer me when he is NOT freezed. Means we hammer each other, but when he is freezed its fucked up and he does not hit me.
When I got strong on the dummy it has worked 1 time so far.
With weak on the dummy it works sometimes and other times its totally fucked up and nothing works.. like he does not hammer me at all.

The dummy always has hammer out and I got the newest DDNet Client, so that should not be the problem.

Re: Buggy deepfly..

Posted: Wed Mar 16, 2016 12:41 pm
by Chairn
The order you write the bind changes the behaviour, make sure you have cl_dummy_hammer 1(or whatever the command was) before +fire.

Re: Buggy deepfly..

Posted: Wed Mar 16, 2016 3:37 pm
by Cloudly
I definitely got the correct bind. But there is a way it always works, even with strong hook on the freezed tee.
One solution is changing the tees. So I am playing with my dummy and my actual main tee is freezed.
(that fix did not work for HaHaxD*, he got the same problem as me)

Re: Buggy deepfly..

Posted: Wed Mar 16, 2016 6:38 pm
by BannZay
all about internet connections

Re: Buggy deepfly..

Posted: Wed Mar 16, 2016 7:03 pm
by Cloudly
Even if it is about connection it should not be a problem because my connection was fine when I tried it.

Re: Buggy deepfly..

Posted: Thu Mar 17, 2016 3:02 pm
by Ryozuki
Try the map on lan server.

Re: Buggy deepfly..

Posted: Thu Mar 17, 2016 3:20 pm
by BamBam
That just happens sometimes, sometimes I can deepfly on ger but not even on usa servers, vice versa.

Re: Buggy deepfly..

Posted: Thu Mar 17, 2016 8:58 pm
by Cloudly
I tried to deepfly on lan server and it did not work, that should proof it is not the connection.