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(Solved) Broken map?

Posted: Thu Mar 17, 2016 2:25 pm
by Aoe
This map dosnt work on my home server or ddnet test srv..!?? help!?
Trap.map
(16.78 KiB) Downloaded 340 times

Re: Broken map?

Posted: Thu Mar 17, 2016 2:39 pm
by Amulus
Sometime Map I download are corrupted because it didn't downloaded correctly. What I do in this case is deleting the corrupted map in my map folder and redownload it.

Re: Broken map?

Posted: Thu Mar 17, 2016 2:40 pm
by hi_leute_gll
src/engine/server/server.cpp(131): id error
https://github.com/ddnet/ddnet/blob/mas ... r.cpp#L131

Re: Broken map?

Posted: Thu Mar 17, 2016 2:41 pm
by Aoe
Amulus wrote:Sometime Map I download are corrupted because it didn't downloaded correctly. What I do in this case is deleting the corrupted map in my map folder and redownload it.
I renamed it 3 times, and still same problem

hi_leute_gll wrote:src/engine/server/server.cpp(131): id error
https://github.com/ddnet/ddnet/blob/mas ... r.cpp#L131
and english?

Re: Broken map?

Posted: Thu Mar 17, 2016 2:55 pm
by hi_leute_gll
It is an information for coders/technic guys/whatever.^^

Re: Broken map?

Posted: Fri Mar 18, 2016 12:44 am
by Aoe
Nvm i fixed it, there was too many Switches in the map

Re: Broken map?

Posted: Fri Mar 18, 2016 7:06 am
by RayB.
Aoe wrote:Nvm i fixed it, there was too many Switches in the map
You can also tell us how you fixed this.
So that other people know how to fix the problem when they have it.

Re: Broken map?

Posted: Fri Mar 18, 2016 10:52 am
by Lady Saavik
He said it
Too many switches

Re: Broken map?

Posted: Fri Mar 18, 2016 1:00 pm
by Chairn
I think there was already someone who posted a similar bug, he had over 3000 switches in the map.

Re: Broken map?

Posted: Fri Mar 18, 2016 1:49 pm
by kamillentee
Maps with many switches are mostly very creative :)