Rocky Horror Fly by Ezio
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 144
- Joined: Tue May 06, 2014 8:18 pm
- Player profile: http://ddnet.tw/players/gB-46--32--124--32-Ezio/
- Mapper profile: http://ddnet.tw/mappers/Ezio/
- Clan: Kappa
Rocky Horror Fly by Ezio
Hammerfly-Map. I don't know how the skilllevel is now but should be Brutal 3 stars. I'd like to have it just for 2 players but I forgethow I can do it.
gz Ezio
gz Ezio
- Attachments
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- Rocky Horror Fly.map
- (22.86 KiB) Downloaded 139 times
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: Rocky Horror Fly by Ezio
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Re: Rocky Horror Fly by Ezio
Cool to see you did a map again
Re: Rocky Horror Fly by Ezio
Dude where are the freeze corners ? xD
You just added the foursquare freeze everywhere.
I didn't played the map but I spotted a skip.
At the first deeppart no one has to be deepfreezed because both tees can go the undeep way without problems.
You just added the foursquare freeze everywhere.
I didn't played the map but I spotted a skip.
At the first deeppart no one has to be deepfreezed because both tees can go the undeep way without problems.
Re: Rocky Horror Fly by Ezio
I don't remember that it is required to use the corners (?)RayB. wrote:Dude where are the freeze corners ? xD
You just added the foursquare freeze everywhere.
Re: Rocky Horror Fly by Ezio
It isn't but It should be. Btw the map isn't good. The first Hammerhit parts looks like they aren't tested.
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Rocky Horror Fly by Ezio
Emm... Would like to hear opinions about this map.
To me looks like boring overly faily hf map with single deep drag, also there's no actual design unless you can call single sun on red background and some generic stones being one. Wladimir thinks the same though.
To me looks like boring overly faily hf map with single deep drag, also there's no actual design unless you can call single sun on red background and some generic stones being one. Wladimir thinks the same though.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Re: Rocky Horror Fly by Ezio
For me it's mappers decision. And actually some people don't like triangle that much since you get freezed but you did not really touch freeze.RayB. wrote:It isn't but It should be.
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Rocky Horror Fly by Ezio
Offtopic: That's why e.g. DDNet mapres has the other type of triangle freeze most mappers are too lazy to use, which covers over 80% of entity - so you're frozen only when you really see you touched it.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- VipeR
- Posts: 186
- Joined: Tue Aug 04, 2015 3:53 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/VipeR/
Re: Rocky Horror Fly by Ezio
Sry i am against release.
No design
No creativity
Just boring and faily parts.
No design
No creativity
Just boring and faily parts.
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