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Desert Night
Posted: Fri Apr 01, 2016 3:51 pm
by fikmesån
Easy solo map.
Re: Desert Night
Posted: Tue Apr 05, 2016 1:53 pm
by xPeke
Cool Map.
Really not hard, but Parts are ok.
Releaseable in my opinion.
its
littlebit Faily, so i think Solo 2*, but It really could be 1*, idk.
Just found dat:

- screenshot_2016-04-05_13-44-22.png (649.07 KiB) Viewed 3113 times

- screenshot_2016-04-05_13-45-18.png (663.8 KiB) Viewed 3113 times
Re: Desert Night
Posted: Tue Apr 05, 2016 3:10 pm
by fikmesån
I didnt add unfreeze there because then you might accidently run into kill tiles :D
Re: Desert Night
Posted: Tue Apr 05, 2016 3:57 pm
by [A] Awesome
You can also add switch freeze and change the sec to 1 or 2 if you want
Re: Desert Night
Posted: Tue Apr 05, 2016 7:39 pm
by Fňokurka oo7
náh, thátš ráther weird ánd confušing...
Re: Desert Night
Posted: Sat Apr 09, 2016 11:22 am
by VipeR
Fun short Solo. No bugs found.
To hard for 1* and a bit to easy for a 2*.....
Re: Desert Night
Posted: Sat Apr 23, 2016 10:12 am
by fikmesån
Added a tele.
Re: Desert Night
Posted: Wed May 04, 2016 10:08 pm
by Welf
Ready for release, solo 1*
Re: Desert Night
Posted: Wed May 04, 2016 10:49 pm
by BamBam
Design makes me want to play with entities.
Re: Desert Night
Posted: Wed May 04, 2016 11:39 pm
by fikmesån
BamBam wrote:Design makes me want to play with entities.
Then do so, kid.