Page 1 of 2

Ulver

Posted: Tue Apr 05, 2016 2:20 am
by Wartopeth
My new dummy map, should be moderate (IMO Dummy 3*).
BTW, thanks for test!

Re: Ulver

Posted: Tue Apr 19, 2016 2:38 pm
by xPeke
Peace my Friendows!
WoW! That is a damn Cool Map!
The Parts are mostly not seen in Maps, the are very individual!
Design is cool too!
I havent found so much, but i really hope that this Map can get into DDNet.
I think that Map is "Dummy 3-4*" But i am not the best in rateing Maps ;)
Otherwise its a Cool not that Faily Map, and it really needs to earns some more views.
SpoilerShow
screenshot_2016-04-19_13-38-51.png
screenshot_2016-04-19_13-38-51.png (449.72 KiB) Viewed 4119 times
screenshot_2016-04-19_13-45-11.png
screenshot_2016-04-19_13-45-11.png (545.73 KiB) Viewed 4119 times
screenshot_2016-04-19_13-47-05.png
screenshot_2016-04-19_13-47-05.png (537.37 KiB) Viewed 4119 times
screenshot_2016-04-19_13-47-55.png
screenshot_2016-04-19_13-47-55.png (695.4 KiB) Viewed 4119 times
screenshot_2016-04-19_13-50-27.png
screenshot_2016-04-19_13-50-27.png (547.42 KiB) Viewed 4119 times
screenshot_2016-04-19_14-16-37.png
screenshot_2016-04-19_14-16-37.png (590.91 KiB) Viewed 4119 times

Re: Ulver

Posted: Fri Apr 22, 2016 6:31 pm
by Wartopeth
Thanks for testing xPeke
Reuploaded...

Re: Ulver

Posted: Mon Jun 13, 2016 1:46 am
by Wartopeth
Updated version (IMO dummy 3-4).
Harder (more interesting) parts and redesign in the whole map, replaced hookthrough tiles and added unlock team.
Test it if you have time!

Re: Ulver

Posted: Sat Oct 01, 2016 11:33 pm
by RayB.
I like the map until the pushhook part. The new features you used after this part destroy the good flow of the map. (Superhammer,Pushook)
You should erase these parts or at least add checkpoints in the pushhook part.

Re: Ulver

Posted: Sun Oct 23, 2016 3:37 am
by Wartopeth
Fixed some parts

Re: Ulver

Posted: Fri Nov 25, 2016 1:11 am
by Wartopeth
Fixed bugs, better parts and new design!
SpoilerShow
screenshot_2016-11-24_21-04-57.png
screenshot_2016-11-24_21-04-57.png (553.31 KiB) Viewed 3683 times
screenshot_2016-11-24_21-05-14.png
screenshot_2016-11-24_21-05-14.png (453.42 KiB) Viewed 3683 times

Re: Ulver

Posted: Sat Nov 26, 2016 3:08 pm
by Ninjed
Just wanna say.
You did not so much maps but you're my favourite mapper right now.
When i plays them i feels so good, idk why, they colorful and enjoyable.
<33

Re: Ulver

Posted: Wed Jan 11, 2017 8:43 pm
by Lumina
Tested the map together with »Slayer.

The gameplay of this map is well balanced,

I have only a few suggestion about some parts:
SpoilerShow
gameplay 1.png
gameplay 1.png (296.16 KiB) Viewed 3534 times
gameplay 2.png
gameplay 2.png (391.95 KiB) Viewed 3534 times
gameplay 3.png
gameplay 3.png (283.03 KiB) Viewed 3534 times
hook the tele hook, so you can go up hook the deep tee and you made the part easier.
hook the tele hook, so you can go up hook the deep tee and you made the part easier.
gameplay 4.png (259.6 KiB) Viewed 3534 times
There arent any bugs

After the Suggestion

This map is releasable....

I just wanna hear the opinion from the mapper

Re: Ulver

Posted: Thu Jan 12, 2017 11:16 pm
by Wartopeth
Thanks Lumina & »Slayer.
suggestions:
1- Accepted.
2- Yep, It may be annoying that you have to wait so long if you fail so I replaced freeze with teles, Now you hace more space.
3- I tested that part and couldn't skip that edge (it's one block away of you) but whatever, fixed (?).
4- Another way to do that part, but ok, I modified it.

Oh and I found one little bug and added a couple of things.
thanks again :)