Page 1 of 2
10.0 entites bug
Posted: Sun May 01, 2016 4:53 pm
by Schulzer
When i want to play with entities, I can't see not hookable tiles
Hope for a short fix
LG Schulzer
Re: 10.0 entites bug
Posted: Sun May 01, 2016 4:55 pm
by deen
On every server?
Did you change your entities_clear?
Re: 10.0 entites bug
Posted: Sun May 01, 2016 4:59 pm
by Schulzer
was only on the first update, didn't know about the second one
but now i can see it again xD
Re: 10.0 entites bug
Posted: Sun May 01, 2016 5:01 pm
by deen
Oh right, I should fix that the first update is usable, even if it was just meant as a temporary solution.
Edit: Done.
Re: 10.0 entites bug
Posted: Sun May 01, 2016 6:38 pm
by VipeR
just a very small bug. if u join a server with entities on the freeze tiles need a sec until u can see them
Re: 10.0 entites bug
Posted: Mon May 02, 2016 6:12 pm
by timakro
VipeR wrote:just a very small bug. if u join a server with entities on the freeze tiles need a sec until u can see them
interesting, i can't explain that, are you sure it is new with 10.0?
Re: 10.0 entites bug
Posted: Mon May 02, 2016 6:25 pm
by BannZay
For me same happens when I`m trying to connect my dummy
Re: 10.0 entites bug
Posted: Mon May 02, 2016 7:32 pm
by deen
Can confirm, should be introduced by the new hookthrough.
Re: 10.0 entites bug
Posted: Mon May 02, 2016 8:37 pm
by timakro
Ah, this is caused by the entities_clear feature for different gametypes. Default is vanilla there, when you join a server the gametype is requested. So it takes a while for the server to answer your request. When the request arrives the clear_entities are changed from vanilla to ddnet. Is this a problem?
Re: 10.0 entites bug
Posted: Mon May 02, 2016 8:47 pm
by VipeR
Not for me. just wanted to mention it. i think it is not a problem since it is just a under a sec