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[Novice] Houll
Posted: Tue Aug 26, 2014 6:40 pm
by Evoli
Hello DDnetwork Community
heres a map from me:)
Re: [Novice] Houll
Posted: Wed Aug 27, 2014 4:43 pm
by Divine
Hi,
I really liked your map, here's just a few things:
Re: [Novice] Houll
Posted: Wed Aug 27, 2014 5:56 pm
by Evoli
and fixed.
i dont change the screen from picture 2.
This part is not need of course.
It's like the players can choice, if they need shotgun or not

Re: [Novice] Houll
Posted: Wed Aug 27, 2014 8:22 pm
by Divine
You can easily jump solo through that freeze and there are shields right after, so you won't even get to use the shotgun.
Looks pretty senseless to me

Re: [Novice] Houll
Posted: Wed Aug 27, 2014 8:39 pm
by Evoli
well , but like i wrote
its the choice from the players

Re: [Novice] Houll
Posted: Thu Aug 28, 2014 8:43 pm
by Cyberpunk
Really cool map. I would say Novice 3*. Only one problem, the colours of the freeze of the generic tiles and the tele of the ddnet tiles are identical so it gets really confusing. Please make them clearly different. Dont use the same tiles :/

other than that I think its good.
Re: [Novice] Houll
Posted: Thu Aug 28, 2014 9:08 pm
by Lady Saavik
I ran fast through the map with super.
I have to say: REALLY good work, I see you use tricks you learned before, don't repeat the same mistakes. You have a lot of ideas how to use many entities. You have your own style, I need only short look on the map (or name

) and I know it's from you.
I found only few small bugs.
Please make Front layer AFTER the Game player, so you can see hookthrough with entities when it's on the wall.
Re: [Novice] Houll
Posted: Fri Aug 29, 2014 2:37 pm
by Evoli
fixed the bugs
can be released
Re: [Novice] Houll
Posted: Sun Aug 31, 2014 9:54 pm
by Lady Saavik
You made walls on From 17 (part with few 10sec doors) - fixed
Novice 3*, release