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PurpleHeaven by Aras & [A] Awesome

Posted: Mon May 09, 2016 9:20 pm
by [A] Awesome
Map is by Aras and [A] Awesome
Its an unfaily but hard Hookfly map, I guess its higher mod or lower brutal map.

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon May 23, 2016 9:38 am
by VipeR
Don“t know if its works .
SpoilerShow
screenshot_2016-05-23_09-31-24.png
screenshot_2016-05-23_09-31-24.png (485.65 KiB) Viewed 3708 times

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon May 23, 2016 12:08 pm
by [A] Awesome
Theres a difference between cp1 and totele1

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Tue Jun 07, 2016 3:26 pm
by Index
Finally a hookfly map again, would love to play the map.
Didn't really test it, just checked in editor. You somehow used an old version of 'my' sun where the rays don't have equal spaces. There were also many unused envelopes.I fixed that for you :p
There should be indeed no tele-cheat cause of cp and fixed-number tele. But the from-tele5 is badly placed, you can imo easily touch it when you do the part.

Beside that map looks good.

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Sat Jun 11, 2016 10:22 pm
by [A] Awesome
ty index
i moved tele5, hope this position is better now.

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon Jun 13, 2016 5:49 am
by Oblique.
No bugs, idk about gameplay, but the design is pretty boring (also the clouds aren't great imo). I don't think you should use the freeze that covers 1/2 of the tile when you have 1 tile width freeze/unfreeze/tele; just keep it consistent.

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon Jun 13, 2016 11:46 am
by [A] Awesome
dont know what you mean witht the freeze. can you show screenhots?

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon Jun 13, 2016 3:25 pm
by RayB.
TriangleCorners.png
TriangleCorners.png (14.6 KiB) Viewed 3582 times
number 95 instead of 108

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Mon Jun 13, 2016 9:46 pm
by [A] Awesome
changed it but theoretically it was consistent as i placed small corners in edges and big corners at the end of single freeze rows so it was following "rules". But i dont want a useless discussion here so:

Re: PurpleHeaven by Aras & [A] Awesome

Posted: Sun Oct 09, 2016 11:26 pm
by RayB.
Rdy Mod5.