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Everlast

Posted: Fri May 13, 2016 7:18 pm
by BlaGK
Well, hello there.
Moderate map, medium difficulty, medium lenght?

Re: Everlast by BlaGK

Posted: Fri May 13, 2016 9:14 pm
by BlaGK
Tested together with RayB.
-Fixed minor entitie- & bg-bugs

Re: Everlast

Posted: Fri May 13, 2016 9:54 pm
by RayB.
Nice map. Mod 4*

Re: Everlast

Posted: Fri May 13, 2016 9:55 pm
by StorмPʜöɴix
Are you sure, that you want your teleport that red?
For me it doesn't fit in that great, but well thats up to you ofc.

Re: Everlast

Posted: Thu May 19, 2016 9:42 pm
by VipeR
Hey found 2 tiny bugs
SpoilerShow
missing freeze
missing freeze
screenshot_2016-05-19_21-25-09.png (727.95 KiB) Viewed 4424 times
unfreeze in freeze?
unfreeze in freeze?
screenshot_2016-05-19_21-34-46.png (372.34 KiB) Viewed 4424 times

Re: Everlast

Posted: Thu May 19, 2016 9:50 pm
by RayB.
You tested the old version :c

Re: Everlast

Posted: Thu May 19, 2016 9:56 pm
by VipeR
ohhh. didnt know. ive used the one that is on the test server :/

Re: Everlast

Posted: Thu May 26, 2016 2:24 pm
by RayB.
The map should be ready after this minor bug fixes.
SpoilerShow
screenshot_2016-05-21_12-37-13.png
screenshot_2016-05-21_12-37-13.png (283.09 KiB) Viewed 4368 times
screenshot_2016-05-21_12-32-25.png
screenshot_2016-05-21_12-32-25.png (400.66 KiB) Viewed 4368 times
screenshot_2016-05-21_12-24-34.png
screenshot_2016-05-21_12-24-34.png (408.42 KiB) Viewed 4368 times

Re: Everlast

Posted: Sun Jun 26, 2016 12:21 am
by BlaGK
done
Thx for testing so far

Re: Everlast

Posted: Mon Jun 27, 2016 9:47 pm
by RayB.
Fix the second screenshot of Viper. This bug came back with the latest version. :shock: