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Lonely
Posted: Thu May 19, 2016 7:32 pm
by hi_leute_gll
First of all:
This map isn't a proper map for Novice, especially not for 3*. The difficulty is rather comparable to maps like Mirage, which have been rated on lower Moderate.
And for this...it's pretty bad.
What I've found while playing it:

- screenshot_2016-05-19_19-05-03.png (208.97 KiB) Viewed 2440 times
- The block on the left side is the same bug as here: viewtopic.php?f=45&t=3562 .
- It's funny that the mapper annoys Aoe to fix such chat-spam, but then doesn't care about that in his own map. xd

- screenshot_2016-05-19_19-08-59.png (185.93 KiB) Viewed 2440 times
- Totele 9 is placed pretty bad. You interrupt other players doing the drag-part and then have to climb up again.
- The ht on the right is a bit useless.

- screenshot_2016-05-19_19-11-03.png (209.83 KiB) Viewed 2440 times
- This switch is senseless in team 0.
Generally it looks very rushed. The editor is messed, no layer-names, very unbalanced, plain design, ...
Nothing really fits together here, random parts w/o any good connection. Dunno why this got released.
Re: Lonely
Posted: Thu May 19, 2016 8:32 pm
by VipeR
Also the Solo part on the first screenie: You need speed to do this part if it dont work u need to get back jump up and get speed EXTREMLY annonying in team 0 with more than 2 tees who block each other
Re: Lonely
Posted: Thu May 19, 2016 9:06 pm
by RayB.
The bug you reported is not a map bug. This bug came with the latest client version.
I don't wanted to add the unsolo but it's sadly necessary.
The ht is there to hook your mate again if you want. So it's not useless. I agree with the most stuff of your post but novice is the right label especially when you compare it with Mirage. If u want an answer for your questions check the mapthread.
h.a.n.d
Re: Lonely
Posted: Thu May 19, 2016 10:42 pm
by hi_leute_gll
RayB. wrote:The bug you reported is not a map bug. This bug came with the latest client version.
I agree with you that this is a client-bug, but sadly the devs handle it as map bug and prefer to fix every single one instead of fixing their code.
RayB. wrote:
If u want an answer for your questions check the mapthread.
I checked it before creating this thread. What I saw was several people who are known for underrating maps writing it's Novice.
Some parts are just not doable for low skilled players, that's why it is lower Mod. It's just that many people aren't able to rate such things anymore. They believe that if they can do the part a noob can aswell, but that's not the reality.
In the end this results in a failed rating of the map and wrong testing. The people say it is good, cause they think everything is easy, but it isn't.
PS: Totele 10 is bad, too.
Re: Lonely
Posted: Fri May 20, 2016 5:40 pm
by BannZay
hi_leute_gll wrote:
I agree with you that this is a client-bug, but sadly the devs handle it as map bug and prefer to fix every single one instead of fixing their code.
All wrong placed entities is a map bug. No?
hi_leute_gll wrote:
but sadly the devs handle it as map bug and prefer to fix every single one instead of fixing their code.
And I thought its almost perfect decision (about maps).
About client, my thoughts - it needs fixing overlay for bugged maps(which contain invalid entities) becouse when you playing on DDNet server no any sence to know where it placed)
Re: Lonely
Posted: Fri May 20, 2016 7:46 pm
by RayB.
fixed.
Re: Lonely
Posted: Sat May 21, 2016 11:02 am
by Index
The switch at the beginnig is still only useful in team and I dont know if moving the to-tele9 slightly affects the top ranks .__. But otherwise, it looks fine :)
Moving the topic to FIxes.