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MarvinProductions - New maps
Posted: Fri Aug 29, 2014 10:10 pm
by Åmol
Greetings~
- HURT.map
- HURT
- (314.9 KiB) Downloaded 125 times
Re: MarvinProductions - New maps
Posted: Sun Aug 31, 2014 1:14 am
by Lady Saavik
Biome Master
Gameplay looks very interesting (didn't play so I hope everything works ^^)
I fixed many small bugs - some corners were freeze, something missing, too much, bla bla, small fixes but nothing with gameplay. Made winter ground prettier.
I also made more space at start and after finish. I hope it's okay that I did this.
It was just faster than making 15 screenshots and waiting because I think we can release this map now.
Brutal 1*, because faily, not much hookable, tricky?, but short and not thaaat hard.
Re: MarvinProductions - New maps
Posted: Sun Aug 31, 2014 1:45 am
by deen
Biome Master released.
Re: MarvinProductions - New maps
Posted: Sun Aug 31, 2014 2:23 am
by Lady Saavik
Deserted
I didn't pass the noobfilter. I will not test this map.
Don't go
very short
hmm quite hard map, can be annoying for some people but it's somehow a nice map
It's faily because of kill tiles, first try parts, no teleports, tight edgejump part, possible to fall down and die, you have to aim and hook very exactly. Since people love edgehook I think they will have fun with this map.
I'm not sure if we did everything like mapper wanted that it works ^^ (ok I just checked whole map again and found other ways for 2 parts)
Can you put few more spawn tiles?
Pls read descriptions.
Re: MarvinProductions - New maps
Posted: Mon Sep 01, 2014 4:30 pm
by Åmol
Thanks, we'll do our best about it.
Re: MarvinProductions - New maps
Posted: Fri Sep 12, 2014 11:04 pm
by Åmol
UPDATED MAPS
Re: MarvinProductions - New maps
Posted: Fri Sep 12, 2014 11:32 pm
by Åmol
Another map
Re: MarvinProductions - New maps
Posted: Sat Sep 13, 2014 12:12 am
by Åmol
Re: MarvinProductions - New maps
Posted: Sat Sep 13, 2014 10:21 am
by Index
Arabic Night: I slightly changed the color of hookthrough (better visable now), added a few more spawn tiles and deleted an uneeded layer (you don't have to do that one hooktile with generic_unhookable_0.7, just do it with grass_main as well and you'll safe a lot of file space)
Didn't tested the map though, but it looks pretty good :3
I sent you the new version via pm, feel free to use that version for further changes.
Re: MarvinProductions - New maps
Posted: Sun Sep 14, 2014 3:36 am
by Lady Saavik
looks like fixed
Map name on the server is Dont go, without '
Brutal 3*